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Chapt0r
01-30-2003, 11:27 PM
I know this looks not so hot, but I am looking for some critiques on how to make this better, I am trying to grab some realism on the smoke at the end, similiar to a real rockets exhaust. I am currently using Max5 Particles for this scene, and two push forces to warp the exhaust around the ship. Any suggestions or tips is greatly appreciated

Thanks in advance,


chap

Here is the engine test (http://www.x4artists.com/wes/work/enginetest.avi)

3dsmax5
01-30-2003, 11:50 PM
Check this great tut on particle fx...

http://www.3dluvr.com/content/article/83

there are also other nice tutorials there.

http://www.3dluvr.com/content/maxedout.php

Good luck.

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