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edaddy
01-30-2003, 10:28 PM
awhile back i made a pretty decent mat. that simulated moving oil through animated noise on a plane.. . .unfortunately i can't remember exactly how i did it... i've come up w/ a few more today at work but none look as good as the missing original - i was hoping some of the material specialists out there could lend a hand

thanks:beer:

erilaz
01-30-2003, 11:12 PM
The best way I've made moving oil is by using the Swirl material with blur's supernoise. What kind of oil are you trying to achieve? I assume you mean the black stuff.

phil
01-31-2003, 01:17 AM
just did a real quick test. it's not particularly mind blowing but it uses the techniques that i would start off with. I assumed u meant crude oil flowing though water in a solid block? or do u mean 1 jet of oil being squirted into water?
anyway i hope this gives u some more ideas.

www.whiz.com.au/oiltest.zip

file = 14k
max 4.2
all procedural

cheers

edaddy
01-31-2003, 03:07 PM
thanks alot phil, your example wasn't exactly what i was looking for but it still gave me some more ideas. and i appreciate you taking time away to help -

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