joltnarc
09-21-2006, 04:33 AM
I had an idea to make a phoenix egg with a bird-like fetus inside. The special part is that the fetus itself glows and the egg should react accordingly.
The best I've been able to do so far is a fast skin shader with a speckle map in the bump slot for a bit of texture. I placed a test cube inside with the same texture as the egg to see how it reacts, and its properly blurred like you would expect.
http://img133.imageshack.us/img133/4083/eggsamplelb6.jpg
If you look closely, you can see a blurry spot of a cube at the widest part of the egg, dead center. The problem is all my attempts at making that cube glow (mostly a combonation of sss and glow shaders, moving around lights inside and out of the egg and trying to make the inner part reflective to reflect photons onto the egg) result in the cube disappearing all-together or nothing different than what you see above. My ultimate goal is for there to be no lights in the scene other than whats in the egg if its even a light.
Any ideas on how to get it to work?
The best I've been able to do so far is a fast skin shader with a speckle map in the bump slot for a bit of texture. I placed a test cube inside with the same texture as the egg to see how it reacts, and its properly blurred like you would expect.
http://img133.imageshack.us/img133/4083/eggsamplelb6.jpg
If you look closely, you can see a blurry spot of a cube at the widest part of the egg, dead center. The problem is all my attempts at making that cube glow (mostly a combonation of sss and glow shaders, moving around lights inside and out of the egg and trying to make the inner part reflective to reflect photons onto the egg) result in the cube disappearing all-together or nothing different than what you see above. My ultimate goal is for there to be no lights in the scene other than whats in the egg if its even a light.
Any ideas on how to get it to work?
