cyfer
09-20-2006, 08:51 PM
hi
i'm having a problem figuring how that should be done
the scene is composed of a bridge crossing a lake , and the camera is at low level near the ground ... sun should be shinning and hit the water surface and should penetrate a little in
now my setup is a free hdri for GI , i also use it as an envir. map
and a direct light for the sun
the problem is the water surface doesn't seem like it should be " its a vraymat"
should i model the water ?
i mean i can't get reflections the way they should
i've seen a bunch of tutorials on water , ocean .. lake ... but no setup did what i'm looking for
any tips , sugg are much appreciated
thanks
i'm having a problem figuring how that should be done
the scene is composed of a bridge crossing a lake , and the camera is at low level near the ground ... sun should be shinning and hit the water surface and should penetrate a little in
now my setup is a free hdri for GI , i also use it as an envir. map
and a direct light for the sun
the problem is the water surface doesn't seem like it should be " its a vraymat"
should i model the water ?
i mean i can't get reflections the way they should
i've seen a bunch of tutorials on water , ocean .. lake ... but no setup did what i'm looking for
any tips , sugg are much appreciated
thanks
