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Kabab
01-30-2003, 04:16 AM
I have a object made of heaps of patches now i projection map a texture onto it and it works fine but i only want the texture on the side the placement node is facing i don't want it mirrored onto the other side.

How do you do this ??

pixho
01-30-2003, 07:56 PM
Hi,

Turn off the wrap option (proj node), and adjust the 3d placement so that the proj is not on the other side.
Use then the defaultColor to plug another texture (for the other side...)

Emmanuel

Kabab
01-30-2003, 10:38 PM
Thanks pixho :)

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