View Full Version : Character: Pharao King
Russo 01-30-2003, 03:48 AM here is.. amost 2 weeks of work... 3DSMAX 5, Final Render, Photoshop..
let me know what you think
:)
http://www.mrussoart.hpg.ig.com.br/shots/pharao.jpg
|
|
piajartist
01-30-2003, 06:00 AM
Let my people Go!
The nose seems off, if I had another view(side) it would help the critiquing. Could we see another angle?
Russo
01-30-2003, 06:24 AM
hello :wavey:
here is a nose close
Russo
01-30-2003, 06:41 AM
another angle
http://www.mrussoart.hpg.ig.com.br/shots/noseclose2.jpg
Russo
01-31-2003, 12:27 AM
how it was supposed to be :shrug:
http://www.mrussoart.hpg.ig.com.br/shots/an2.jpg
coolmanmatt
01-31-2003, 01:49 AM
Reminds me of a Pyote trip! Talk to ya in 8 years!
Stimpy
01-31-2003, 10:31 AM
looking good
the style is a weird mixture between cartoonish and photoreal.. for example the lips looks kind of real with speculars and everything but the eyes are just plain white then...
i dont know exactly what you are going for
as for modelling: the part between the nose and the upper lips seems a bit too big. and his cheek bones seem to be a tad too big.
Russo
01-31-2003, 05:27 PM
hello thanks folks
Stimpy, I agree.. just playing with the resources, SSS, and the colors.. the part between the nose and the upper lips looks weird, but sometimes I think it's because the angle of the camera, see the front view
cheers
CGTalk Moderation
01-14-2006, 07:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.