allfusion
09-14-2006, 07:40 PM
i've been creat a simple poly cube with a simple point light in my scene, just want to learn how to use "convert to file texture" basically.
when both X&Y resolution set to some higher number like 2048 or even higher, i will not allow to use the anti-alias option anymore, i mean i still can check the anti-alias on, but i cant convert it. and if i turn off the anti-alias, it runs.
and both the resolution set to 1024 with anti-alias turn on, it convert very well.
can anybody tell me how to convert with higher resolution and keep the anti-alias ability?
when both X&Y resolution set to some higher number like 2048 or even higher, i will not allow to use the anti-alias option anymore, i mean i still can check the anti-alias on, but i cant convert it. and if i turn off the anti-alias, it runs.
and both the resolution set to 1024 with anti-alias turn on, it convert very well.
can anybody tell me how to convert with higher resolution and keep the anti-alias ability?
