onesk8man
09-14-2006, 02:16 PM
Hi there,
I've a little problem creating an attribute. I'm just looking to create the same kind of input attribute of the plus/minus/average node (for instance) , that you can create a new attribute inputs just connecting something (float,double,int,etc)
plusMinusAverage.input1D[0]
plusMinusAverage.input1D[1]
plusMinusAverage.input1D[2]
If you ask the type of the attribute with `getAttr -type`, the answer is "TdataCompound". So, I'm trying with a compound attributes, but the attribute is not created until all the children are defined, so, it's different to the plus/min attribute!?
Someone knows how to create that?
Thanks!
I've a little problem creating an attribute. I'm just looking to create the same kind of input attribute of the plus/minus/average node (for instance) , that you can create a new attribute inputs just connecting something (float,double,int,etc)
plusMinusAverage.input1D[0]
plusMinusAverage.input1D[1]
plusMinusAverage.input1D[2]
If you ask the type of the attribute with `getAttr -type`, the answer is "TdataCompound". So, I'm trying with a compound attributes, but the attribute is not created until all the children are defined, so, it's different to the plus/min attribute!?
Someone knows how to create that?
Thanks!
