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CharlesVarenne
09-14-2006, 12:40 AM
When I create a displacement map in ZBrush I end up with a map full of noise in neutral area (mid gray color) even if I didnt do any work on these parts. How can I fix that so I have a solid color instead to avoid having a kind of noise when I am doing the rendering?

Thanks

eblondin
09-14-2006, 03:43 AM
What app are you applying the displacement maps in and what are your displacement export options? Are you using the DE Plug-in for zbrush? Is your displacement map 16bit? Can you post pictures?

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