vankata
09-13-2006, 08:38 PM
Good day all,
I am working on a project with a few people. My job is to set up the scene, the materials and the textures for a render of a motorcycle. I am going to use vray 1.47, or maybe 1.5 if it comes out soon, and max 8 or max 9 if i can get it. I don't have the model yet, so my scene is very simple just to test the materials.
The goal is to get very very clean and smooth render. The surfaces needs to be with sharp reflections. The scene needs to have few colors and materials. I am going for black, red and white car paint, glass and chrome (or maybe 2 different metal materials). The background is changeable.
I have to use mental ray or vray. The render time is not important because we need several good renders (as long as it is reasonable to render that long). Here is a test scene with my current materials that I plan to use:
http://www.vankata.org/Data/vray-studiolights.zip
So guys I will appreciate all your comments, suggestions, and crits you can give me. Also you can download the scene and if you make something better please post changes, the render setups and the scene as well.
Thank you and hopefully we all will learn more for studio light renderings!
PS: the render is kind of long for just sveral teapots, but I adjust the lights and setup preferences considering I will have complex model of motorcycle in there.
I am working on a project with a few people. My job is to set up the scene, the materials and the textures for a render of a motorcycle. I am going to use vray 1.47, or maybe 1.5 if it comes out soon, and max 8 or max 9 if i can get it. I don't have the model yet, so my scene is very simple just to test the materials.
The goal is to get very very clean and smooth render. The surfaces needs to be with sharp reflections. The scene needs to have few colors and materials. I am going for black, red and white car paint, glass and chrome (or maybe 2 different metal materials). The background is changeable.
I have to use mental ray or vray. The render time is not important because we need several good renders (as long as it is reasonable to render that long). Here is a test scene with my current materials that I plan to use:
http://www.vankata.org/Data/vray-studiolights.zip
So guys I will appreciate all your comments, suggestions, and crits you can give me. Also you can download the scene and if you make something better please post changes, the render setups and the scene as well.
Thank you and hopefully we all will learn more for studio light renderings!
PS: the render is kind of long for just sveral teapots, but I adjust the lights and setup preferences considering I will have complex model of motorcycle in there.
