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View Full Version : rah-66 comanche, Arek Ignaciuk (3D)


aiai
09-13-2006, 06:26 AM
http://features.cgsociety.org/gallerycrits/241912/241912_1158128777_medium.jpg

Title: rah-66 comanche
Name: Arek Ignaciuk
Country: Poland
Software: 3ds max, Brazil r/s, combustion, Photoshop

Personal project, a general copy of existing vehicle. All objects polymodeled in 3dsmax. UV's done manualy with standard unwrapUVW. Textures painted in photoshop. Most renderings were saved to transparent RPF with additional channel for velocity. In the topdown shot rotors were rendered in seperate pass to add postprocess motion blur easier. I've made all compositing in combustion. Hope you like it.

bitBrain
09-13-2006, 03:08 PM
The coolest heli type :) But something has gone wrong the process from model to picture. Model is too dark and textures are barely visible. And no hilights anywhere and no reflections in the glass. And don't tell us to save the picture and adjust the midtones, finish the picture instead! ;)

aiai
09-13-2006, 05:01 PM
Hi, the images gamma is ok on my display.
This model is supposed to be stealth, so its paint has little specularity and glossyness. Thats why it looks a bit flat. You are right that the glass could be more reflecty.

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09-13-2006, 05:01 PM
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