View Full Version : Living Room
krazy3d 01-29-2003, 07:35 AM This is a model of a living room thati had made for a class. i am planning on putting it on a demo reel but would like some insights on to what i could fix. any comments would be helpful. thanks
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Carina
01-29-2003, 08:01 AM
It looks like a good start!
What I think needs some work is:
Textures - they're a bit too uniform. The tables textures are quite nice but maybe slightly too reflective. The floor/walls/sofa textures just look slightly too tiled, and unworn. Most real textures have variations to them, in the form of dirt/dust etc.
Lighting - At the moment, the TV screen looks very much like it's been superimposed on the picture after it was rendered, not like it is a part of the scene. Basically, the TV screen should cast light on the rest of the room, so maybe you could add an area light at the TV screen and assign the same image map to the light so that it casts light from the picture onto the room. I think that would improve it a lot.
Hope that helps.
killahsin
01-29-2003, 11:56 AM
my only comment besides that this is good work, isthe tv should cast light
powernemo
08-08-2004, 12:10 PM
kewl room television is good
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