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X99
01-29-2003, 01:39 AM
I'm trying to get Instanced Geometry Particles to all face the camera, but for some reason its not working. I know facing partcles will do it but I cannot use those in this instance.

Any suggestions would be great.

BrandonD
01-29-2003, 05:47 AM
That's because facings are hardcoded to face the camera. Instanced geometry actually uses the rotation controls included, but unfortunately "face camera" isn't one of them. I know it sucks, but the default particles haven't changed since 1997 :(

Aaron Moore
01-29-2003, 05:56 AM
there are bill board objects... maybe they can face face the camera even as instanced... haven't tried so don't know... why can't u just use facing?

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