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Dock
01-28-2003, 08:21 PM
http://deadpanda.com/pictures/3d_plaid.jpg

1400 triangles, fully rigged.

This was based on a sketch I did a few weeks ago, and is actually my first fully completed human 3D character. I wanted to make a simple 3D character fully articulated and try for anime-style cel shading, whilst keeping the polygon count low. Hope you like it.

There's also some animations with this character, I'll maybe upload those later :) I may develop this character at a later date, but more than anything I see this as the foundation for further 3D character models.

Please let me know what you think and give any tips. I'll be making more low poly (1000-1500) cartoon style characters soon, so any pointers for improvements would definitely be appreciated at this stage.

Thanks!

Dreamwave
01-28-2003, 08:41 PM
looks cool with the cellrendering :D

gmoran
01-28-2003, 08:42 PM
Great job!
Everyone nowadays seem to be using the Cel-shading for their characters. Some are suitable for it and some aren't.
Personally I think this DEFINATELY suits the cel look as its got a very MANGA look to it.

Is it for anything in particular, or is it just for experience?

Dreamwave
01-28-2003, 08:46 PM
Originally posted by gmoran
Great job!
Everyone nowadays seem to be using the Cel-shading for their characters. Some are suitable for it and some aren't.
Personally I think this DEFINATELY suits the cel look as its got a very MANGA look to it.

Is it for anything in particular, or is it just for experience?

idd that's true, it fits this character veeeeeery good, and I think the cell-rendering is a hype since Ubi started to work on XIII (I think, I'm not that long in the CGscene)

Dock
01-28-2003, 09:13 PM
Originally posted by gmoran
Great job!
Everyone nowadays seem to be using the Cel-shading for their characters. Some are suitable for it and some aren't.
Personally I think this DEFINATELY suits the cel look as its got a very MANGA look to it.

Thanks gmoran!
I agree with the comment regarding cel-shading. As much as I am a fan of the technique, I think it should be used sparingly and only for characters designed for it from the outset. I'm pleased you feel this character works well with cel shading technique. ^_^

Is it for anything in particular, or is it just for experience? [/B]
It's just for practice more than anything. It was based on a sketch I did. I have to do a set of four low poly cel shaded characters soon, so I wanted to have a bit of practice before I jumped head first into that project. I feel much better prepared now, although I know there's some things I could improve on future models. It's all part of the learning process I guess.

Thanks again for the comments, and let me know if you have any advice for improvements in future models.

lw_dragon
01-28-2003, 09:55 PM
Wow! I feel like crap now, I haven't posted a single thing yet. Maybe it's because I suck, hehe. I'll probably post something next week, school is such a pain in the ass. Anyways, great job I love the character and would love to see it fully animated.

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