PDA

View Full Version : FaceToFace, Riera jordi (3D)


Kender
09-09-2006, 01:08 PM
http://features.cgsociety.org/gallerycrits/213096/213096_1157807317_medium.jpg (http://features.cgsociety.org/gallerycrits/213096/213096_1157807317_large.jpg)

Title: FaceToFace
Name: Riera jordi
Country: France
Software: XSI

Opposition of Worlds. 2D vs 3D, paint vs sculpture. Indoor vs Outdoor.
Drakes of 2D and 3D works seems to engage a battle to know who will have the place in this museum.

Schokoladenmann2p3
09-09-2006, 07:03 PM
I think u have to increase the light Ray to avoid the problem of noise ( or maybe you want this ? ) but make the whole picture look very rough ,and the white point ( reflection/sorry i use this word)behind the sculpture make the enviroment out of sin .(specially the reflection on the ceiling make the room look very flat .) about the painting hanging on the wall : canvas will never reflex the light in that way , ( some stronger texture bump will help and the spec map too ) the only good texture is the wall behind the painting !
my comment : 2d did not vs 3d inside this picture .
anywhere nice try !

swiecki
09-10-2006, 01:44 PM
You did a pretty good job, i only like the floor texture btw, i also agree that it could use a little bit of lighting work on the canvas, because you would never have shiny spots like that. I love how everything else lights with the reflections, especially the wall behind the painting.

Better than alot of stuff I've seen!
nice work

CGTalk Moderation
09-10-2006, 01:44 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.