View Full Version : My Speedpaintings
09-08-2006, 09:29 PM
Decided to start doing speedpaintings, hopefully i am going to churn these out every other day.
Thanks to Samson Reaper, big inspiration, i love his speed stuff. His thread, http://forums.cgsociety.org/showthread.php?t=354598&page=1&pp=15
09-09-2006, 12:58 AM
I couldn't get to sleep so i did another, didn't time this one.
09-09-2006, 06:11 AM
Your speed paints are a hard read... one thing I would do is try to loook at the local color of you object/ chracter first... The define light and shadow, I think it would help add more strength to you speed paints...
09-09-2006, 09:57 AM
Thanks a lot. Your right. I'll keep on working at it.
09-09-2006, 11:58 AM
because it are all a bit just scribbels I cant see what you acctuarly drawed their ..!
*hehe I'm dutch hopefully you understand my sentences.. ^^"
09-09-2006, 01:00 PM
ok thankyou, ill try and neaten my stuff up, here is my 3rd ever speedpainting
09-09-2006, 04:00 PM
I can't tell what any of these pictures are supposed to be of
Good start. Keep this pace up, and the improvements will come fast.
It does remind me of Samson's style. I can see they are robots of some sort, try to concentrate on defining your forms through value so that it reads a little better. A wise man once said, get your values right and style will follow.
Keep it up :)
09-09-2006, 09:30 PM
Thankyou Yeoh, i will keep on trying.
09-09-2006, 10:02 PM
very flattered that i inspirrered you :)
*try to avoid using 100% blacks
*block out the objects with low opacity brushes
*layer the image between background,foreground and between so that the viewer can read the whole image
*try to apply alot of colorvariety on the objects,even if you dont know what colors to start with just experiment and see which one works best in the environment
*be careful with dodge/burn, use it wisely, best thing is to try to avoid it actually
*think of lightplay, what objects are affected, and how strong should the bouncelight be
hope it helps :) once again glad you like my speeds
09-09-2006, 10:02 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.