crush@DGM
09-08-2006, 01:53 AM
Hi all,
Sorry if this has been posted about before but I can't seem to find the information that will help me.
Scenario is this: we have an animated camera in MAX and I am trying to import this into VUE 5 Infinite. This creates 2 problems.
1 is that the keys for animation on the camera look like they only go to frame 100 (the max cam has 450 frames). The timeline is set to 450 frames in VUE but whenever I sync the cam in the stripe representing animation only goes to f100.
2 is the location of the imported camera in VUE. Accuracy of position isnt that important but the camera seems to be placed waaay off to the north of the VUE landscape we want rendered in the background.
When I scrub along the timeline the horizon seems to jitter once but that is all. The animation of the camera isnt that complex. Maybe 3 keys for the cam and target. (6 all up).
I want to render out the VUE images and comp them later as a BG to other objects rendered out from MAX (ie MAX - burning ship falling from the sky, VUE - sky/clouds and landscape/horizon) while the camera pans slowly down and turns quickly to another object of interest in the animation.
Any info would be sweet. Ive hunted about for a few hours and come up with nothing helpful. Please keep in mind I am n00b at VUE so type slowly so that I may understand ;).
Thanks in advance.
PS I'll post this on both VUE and MAX areas.
Sorry if this has been posted about before but I can't seem to find the information that will help me.
Scenario is this: we have an animated camera in MAX and I am trying to import this into VUE 5 Infinite. This creates 2 problems.
1 is that the keys for animation on the camera look like they only go to frame 100 (the max cam has 450 frames). The timeline is set to 450 frames in VUE but whenever I sync the cam in the stripe representing animation only goes to f100.
2 is the location of the imported camera in VUE. Accuracy of position isnt that important but the camera seems to be placed waaay off to the north of the VUE landscape we want rendered in the background.
When I scrub along the timeline the horizon seems to jitter once but that is all. The animation of the camera isnt that complex. Maybe 3 keys for the cam and target. (6 all up).
I want to render out the VUE images and comp them later as a BG to other objects rendered out from MAX (ie MAX - burning ship falling from the sky, VUE - sky/clouds and landscape/horizon) while the camera pans slowly down and turns quickly to another object of interest in the animation.
Any info would be sweet. Ive hunted about for a few hours and come up with nothing helpful. Please keep in mind I am n00b at VUE so type slowly so that I may understand ;).
Thanks in advance.
PS I'll post this on both VUE and MAX areas.
