underearth
09-06-2006, 11:20 AM
some tiem back isee one rig.. and i was going through it. i found that mesh was unselectable.. when i select the shape or trans Node from hypergraph .it just automatically deselect it.. i need something similar.. i know there is tempelate ,reference and lockNode.. for protection but can some one tell me how to achieve the above mentioned method or something similar to it..
i would also like to know what other guys do to make there object not selectable in scene...but still visible apart from tempelate or referencing the Shape Node..
i just made a tiny script which go through and change displayOverride of all shape nodes..
but sometimes with referencing it doesn't works well.. as sometimes stupid maya create defaultLayer. and it lock drawing overrides...
any suggestions
many thanks..
i would also like to know what other guys do to make there object not selectable in scene...but still visible apart from tempelate or referencing the Shape Node..
i just made a tiny script which go through and change displayOverride of all shape nodes..
but sometimes with referencing it doesn't works well.. as sometimes stupid maya create defaultLayer. and it lock drawing overrides...
any suggestions
many thanks..
