faultymoose
09-06-2006, 06:25 AM
I have come across a problem that is totally confusing me, but which has the appearance of an easy solution. I'm not really able to post screenshots from here, but I will when I get home if required. I'll try to explain as simply as possible:
I have a simple, three joint IK 'leg'. This is all that is in the scene.
I add an IK handle between the 'hip' and the 'ankle' joint. Works like a dream.
I add a pole vector constraint, and it works as intended up to a point - but when the 'ankle' is raised above the knee's original position, the knee begins to deviate from aiming at the pole vector, until it seems that the pole vector is no longer having any affect at all.
I hope someone else has come across this problem and can help me out.
Cheers
I have a simple, three joint IK 'leg'. This is all that is in the scene.
I add an IK handle between the 'hip' and the 'ankle' joint. Works like a dream.
I add a pole vector constraint, and it works as intended up to a point - but when the 'ankle' is raised above the knee's original position, the knee begins to deviate from aiming at the pole vector, until it seems that the pole vector is no longer having any affect at all.
I hope someone else has come across this problem and can help me out.
Cheers
