]-UnderTOW-[
09-06-2006, 01:43 AM
Is it just me or are character sets by default rubbish?
I've set up my character to have one main character, and sub character sets for things like limbs, face, head, etc and it's nice to be able to see and edit all the keys of the entire set, but the problem lies in the totally ludicrous system of acctually activating the character sets. When posing a character, switching between the character sets with that menu is simply retarded, surely that's not the only way?
The best way i've found to make character sets usable is to use zooTriggered so when you select a controller object it activates the related character set. It's handy but i have to have zooTriggered installed and loaded to be able to use it, and i've gotten some problems with the redos using it. Has anyone else came up with a better/another way?
I've set up my character to have one main character, and sub character sets for things like limbs, face, head, etc and it's nice to be able to see and edit all the keys of the entire set, but the problem lies in the totally ludicrous system of acctually activating the character sets. When posing a character, switching between the character sets with that menu is simply retarded, surely that's not the only way?
The best way i've found to make character sets usable is to use zooTriggered so when you select a controller object it activates the related character set. It's handy but i have to have zooTriggered installed and loaded to be able to use it, and i've gotten some problems with the redos using it. Has anyone else came up with a better/another way?
