View Full Version : CGPortfolio Animations – Now Live
Leonard 09-05-2006, 08:03 AM Hi all,
We’re pleased to announce today that the Animations/Videos in CGPortfolios have been enabled for CGS Members! If you’re a CGS Member, you can upload your videos, animations, and demo reels to be hosted by CGSociety. The video will play in your CGPortfolio for everyone to see, including potential employers, and industry peers.
See it in action here:
http://markusm.cgsociety.org/gallery/
http://bloggs.cgsociety.org/gallery/378347/
http://mattbirkett-smith.cgsociety.org/gallery/381693/
http://vilen13.cgsociety.org/gallery/383808/
http://sypher.cgsociety.org/gallery/400949[/url]
http://vilen13.cgsociety.org/gallery/
http://peddy.cgsociety.org/gallery/
Flash Video Format
All videos are uploaded in Flash video format. There are free Flash video encoders available, notably Riva and FLV Encoder.
[url="http://wiki.cgsociety.org/index.php/Help:CGUploader"]CGS Members instructions (http://akseez.cgsociety.org/gallery/) (CGS access only)
CGS Membership
Video functionality is only available to CGS Members, which costs $29.95 a year and includes a host of other benefits including unlimited CGPortfolio hosting, ad-free browsing, discounts and more. See all CGS Member benefits (http://www.cgsociety.org/member_benefits/)
Join here (https://www.cgsociety.org/join/)
http://leonard.cgcommunity.com/cgtalkannounce/jvdz.jpg (http://bloggs.cgsociety.org/gallery/378347/)
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Geta-Ve
09-05-2006, 09:41 AM
That's awesome! Great stuff :)
Steve Green
09-05-2006, 09:57 AM
Hi Leonard,
Are there any plans to support other formats, e.g. WMV?
I've found that seems to give the best results, it makes 720P HD Reels playable fullscreen on average machines.
I've just tried the Riva encoder, and the quality doesn't seem to be as good as WMV.
Thanks,
Steve
Leonard
09-05-2006, 10:24 AM
Are there any plans to support other formats, e.g. WMV?
I've found that seems to give the best results, it makes 720P HD Reels playable fullscreen on average machines.
Hi Steve,
At this point, I'd have to say no. We wanted a format that was pervasive and pretty much worked everywhere. We also wanted a format that everyone could compress into at a reasonably good quality without having to pay for the software. Flash video was the answer to that.
There are tons of other formats - WMV, QuickTime (my favourite using H264 codec), MPEG4, Real, DivX, etc. but we just wanted a single format that was free and that worked on as many machines as possible.
Leonard
Steve Green
09-05-2006, 11:04 AM
OK, thanks
that's a shame, I don't really like FLV, I think it's OK for incidental animations on a page, is it possible to get it running full-screen for example?
Personally I think it would be better if it was down to the individual member, and it was just a hosting service, but that's just my opinion.
Cheers,
- Steve
Phrenzy84
09-05-2006, 11:38 AM
i think this has turned the tide for me. I was all for getting a CGS Member account, but now i think its even more worthwhile than ever.
I agree with Steve Green, but i agree more with Leonard. Im thinking the main objective of these portfolios is for everyone to see your work, if flash is the best possible way for that then i say it should be the standard, yes i would love to see that animation in high rez .avi but say i send my CV/resume to some CG house and they goto my porfolio site and they are using a mac or windows and cant play the format or they have to goto divx.com and get the player and ..... ive lost them already.
I was contemplating making a site of my own a while back, i knew it wouldnt be too hard but quite time consuming (time i dont have). This has made things alot easier bringing the content right to the viewer and in a professional way and easy for the artist to update.
Good move forward. Well done CGS Team.
-andy
Steve Green
09-05-2006, 11:50 AM
Yeah, I'm just more for offering choice.
The ideal would be flash as the catch-all choice, and allow the member to have a HD format of their choice as well (although it might be pushing it to squeeze both into 50Meg.)
- Steve
Intervain
09-05-2006, 11:51 AM
YAY - I've been waiting for this option :)
ChewyPixels
09-05-2006, 12:14 PM
Sweetness! :bounce: :bounce: :bounce:
GingerDave
09-05-2006, 12:23 PM
this is awesome news! thanks you guys!
this makes me glad i subscribed even more!
elnady
09-05-2006, 01:03 PM
Great News!
But why you didn't separate the animation from the still gallery?
Anyway great work :thumbsup:
Self-Designer
09-05-2006, 01:38 PM
Great News!
But why you didn't separate the animation from the still gallery?...
Yeh, I'm for seperation or another solution can be adding a small movie icon in the corner of the thumbnail.
Menesis
09-05-2006, 02:03 PM
FLV works fine! And the quality is good too.
Nazirull
09-05-2006, 02:04 PM
I knew it. CGS wont let me down. Ive never hesitated on signing up from day one. :)
Great job guys. thanks.
I think the icon below an animation thumbnail is ok.
animalunae
09-05-2006, 02:10 PM
This has surely gotten me interested again in the CGSociety. I'd like a H246 compression, but I'm sure as hell happy to say the least with the Flash player, although it should wait a few seconds before starting to play, it stutters if I don't do that manually, but I'm liking this!
Thanks a lot!
RockinAkin
09-05-2006, 02:55 PM
Awesome news! Great job Leo and everyone at cgsociety! :thumbsup:
Leo, I'm having problems running the CG Uploader to try out the animation hosting.
I click on the file, and winzip opens it up, and when I extract it, there are no executables or anything... maybe I'm dumb, but a little clarification on how to use it would be appreciated.
I have the latest Java version installed too.
mustan9
09-05-2006, 03:26 PM
This is very cool. I'm glad I renewed my memebership :)
Pentagramma
09-05-2006, 03:26 PM
Thank you so much for this great improvement. CGSociety rules! :thumbsup:
Zarathustra
09-05-2006, 03:31 PM
...a format that everyone could compress into at a reasonably good quality without having to pay for the software.
There's a free Flash encoder for OSX?
archerx
09-05-2006, 03:32 PM
I too can't get the uploader to work, and I have the latest version of Java.
My opinion, this is not very user friendly because;
-I have to download an ecoder that does FLV
-Convert my videos to something compatiable with the encoder
-Download Java
-Download the uploader
-Make a thumbnail for the moive
-Etc
It's a lot of extra steps compared to youtube, It would be great if you could get what ever system they have and make all those processes happen server side.
All you need is that and it will all be perfect :)
shy-guy
09-05-2006, 03:39 PM
Cool! :thumbsup:
I havent tried yet, but i agree with the comment about separating the stills from the animation, and the post above this makes some good points.
But anyway, i can only imagine how hard you all been working on this, and im sure there will be a lot of upgrades in the future. Thanks a loooot.
jason-slab
09-05-2006, 03:42 PM
Awesome news! Great job Leo and everyone at cgsociety! :thumbsup:
Leo, I'm having problems running the CG Uploader to try out the animation hosting.
I click on the file, and winzip opens it up, and when I extract it, there are no executables or anything... maybe I'm dumb, but a little clarification on how to use it would be appreciated.
I have the latest Java version installed too.
ahh good to know, i thought it was just me!!
and yeah thx for this, i think it's a great addition to cgsociety, i really don't mind the flash, i mean it's not like i'm paying a fortune for this service:)
jason
This Is going to be Great !
well done for getting this Fantastic feature I looking forward to it!
mrflynn
09-05-2006, 05:04 PM
I myself absolutely hate FLV, but since theres so many formats I can understand its use.
Now that you are hosting animation pieces I think this is as far as you can go in helping this great community grow, other than giving real jobs away :thumbsup:
Keep it up. :buttrock:
scroll-lock
09-05-2006, 05:17 PM
Finally!!!
I`m starting to upload now :bounce:
Djampa
09-05-2006, 05:34 PM
Oh thanks !
Great news ! I understand the FLV format use in here.
Cheers,
Neison
09-05-2006, 05:56 PM
This is an excellent upgrade guys, thanks for doing it. I look forward to uploading and browsing the animations! :thumbsup:
JA-forreal
09-05-2006, 06:34 PM
This stuff is amazing! This will be a big feature for the CGtalk community!:thumbsup:
HoverGuru
09-05-2006, 06:59 PM
Hey guys,
This is my first ever post but I promise there'll be many more to come. Just wanted to list a couple of tweaks which would enhance the new service considerably, as well as some other little issues I noticed since the last Site-build. Some of the issues may be due to my browser, but since its ie5.something should look into!
1. If you open multiple windows each with a FLV player currently the controls activate BOTH windows, i.e. press pause on one window it pauses the video on the other too.
2. Streaming lags and shudders a bit even in high-speed LANs like the netcafe in Kuala Lumpur I'm sitting in now, might be the 40+ Dota Allstar freaks surrounding me hogging the bandwidth, but...simple problem to fix (use a marker to start playing after a certain percentage has been downloaded rather than autoplay...like quicktime streaming).
3. The quicklinks menu dropdown is a layer too low i think, at least for the GIF ad for Premium membership :).
Hope the problems are not just with me, i tested on Firefox and same issues.
Cheers and keep up the great work, love this site!
HoverGuru
DaddyMack
09-05-2006, 07:13 PM
Yet another humble bow to you and your team Leonard :bowdown:
Thanks for always providing next level $hit
Womball
09-05-2006, 07:22 PM
Looks like I will be becoming a cgsociety member soon! I can host my senior thesis here this way? It may be up to 7 minutes long.
Antropus
09-05-2006, 07:47 PM
FLV encoder can't create FLVs from DivX. Riva can do the job with great quality and speed (at least in my computer).
-Kris
A few recommendation to those with quality and/or size issues.
Try to create your FLV from good quality source footage... don't use already compressed video, try to use the master that you rendered originally (hopefully you rendered a master quality sequence).
Don't use 24, 25 or 30 fps in a FLV. Try to output at between 10 and 15 fps... this will reduce the size and overhead of the FLV video and make it less likely to stutter or be choppy on lower-end/older systems.
Use variable bit-rate (if the encoder allows it) and put 2-5 seconds of a static plate at the begining of the video... this plate will use a small amount of that bit-rate and allow your video to load up a bit faster for the instant playback. A static plate would be something with no motion and perhaps a title, or your name and contact info... this trick is used in movie trailers with the green ratings "The following is approved for all audiences" screen.
Womball
09-05-2006, 08:46 PM
eh 15 fps? that might look really choppy. :-(
vampeta
09-05-2006, 08:55 PM
YEP THIS IS GREAT!!
Thank you Leonard for the option to show our videos to the rest of the cgworld.
I think this is awesome and the flash format is prefect for this!!! (Jotube, googlevideo, yahoovideo..they all work good with this format and it´s an very easy way to make sure that everyone have the possibility to watch our videos :D (without extra drivers)
THANK YOU A LOT FOR THIS EXTRA PRESENT!
Alex
eh 15 fps? that might look really choppy. :-(
15fps is not going to look choppy... I have a wee bit of experience with this.
Geta-Ve
09-05-2006, 09:50 PM
I too can't get the uploader to work, and I have the latest version of Java.
My opinion, this is not very user friendly because;
-I have to download an ecoder that does FLV
-Convert my videos to something compatiable with the encoder
-Download Java
-Download the uploader
-Make a thumbnail for the moive
-Etc
It's a lot of extra steps compared to youtube, It would be great if you could get what ever system they have and make all those processes happen server side.
All you need is that and it will all be perfect :)
I agree, with sources like youtube and google video there is no need to use this source. Not to say I wouldn't but the process is alot easier on said sources. :)
SheepFactory
09-05-2006, 10:00 PM
You can get pretty nice quality from FLV without sacrificing framerate. The dialogue anim in my portfolio is not that different from my final output. The only problem I have is the sound goes a bit offsynch , need to test it out a couple times and fix that during my export.
Many of the currently uploaded animations appear to be 30, 25 or 24 fps and stutter (due to the absurd flash processing overhead) on several systems I've tested it with today... none of which are over 3 years old.
I think that FPS is going to need to be trimmed on many animations to get a smooth playback.
Womball
09-05-2006, 10:20 PM
Won't it throw off the sound syncing as well? I'm probably going to aim for 30 fps since I think it would be easy to time that and sync it with sound.. Although 15 fps would indeed be less rendering
HitParader
09-05-2006, 10:22 PM
You can get pretty nice quality from FLV without sacrificing framerate. ...
True...without getting too geeky, FLV inherently looks no better or worse than QuickTime, WMV, etc for web playback. Quality is basically determined by the encoding of the video itself, the higher the data rate (more information), the better it will look/sound. I personally find using Flash as a "wrapper" for video far superior to WMV or QT from the standpoint of both a producer and consumer of web video, and would never want to go back to doing it the hard way.
Off topic, but if you want to get "under the hood" and do some Actionscripting to control Flash video, an excellent site is www.gotoandlearn.com (http://www.gotoandlearn.com).
rsquires
09-05-2006, 11:43 PM
As a Mac user with the pleasant experience of using Quicktime Pro to encode sorenson3 movies I have had great results at 25fps with very small file sizes. I understand the need to standardize, but FLV encoders for Mac are hard to find for free. I have ffmpgx which is ok but the output is less than desirable with the standard out of the box setting. Trying to optimize it takes ages and it's so deep you get lost in the settings. Does anyone know a good free encoder for Mac OSX? Also you need a free player as Quicktime won't play FLV and there don't seem to be many around. It would be helpful for us Mac users (of which I imagine there are plenty) if you could recommend a solution for encoding to FLV using OSX.
regards
rich
TFarrar
09-05-2006, 11:45 PM
I also cant start the cguploader. I have the latest java install. Can somone tell me what I'm doing wrong.
CreatorBox
09-06-2006, 12:25 AM
Yes, I have the same problem. How do I start the CGUploader anyways? After I unzip, which file should I run ?
HitParader
09-06-2006, 12:29 AM
Does anyone know a good free encoder for Mac OSX? Also you need a free player as Quicktime won't play FLV and there don't seem to be many around.
As far as a free standalone FLV player goes, this one is free (have not tried it) http://www.wimpyplayer.com/products/wimpy_standalone_flv_player.html .
I am writing my own FLV player which should be cross-platform as well, and I'll release it here once it's ready...
As far as an encoder goes, if you have Flash 8 itself it comes with a great video encoding tool. If you do not have Flash, your options may be more limited. AfterEffects, Sorenson Squeeze and on2 Flix (and I guess Cleaner) are the best pro solutions. It's rumored that the next relase of QT Pro will encode to FLV, but of course that is just a rumor. FFMPEGX is the only free solution that I am aware of. Don't be afraid to experiment with different data rates.
SheepFactory
09-06-2006, 12:50 AM
Yes, I have the same problem. How do I start the CGUploader anyways? After I unzip, which file should I run ?
Just double click on it. You do not need to choose a software to run it with.
CreatorBox
09-06-2006, 01:27 AM
http://porfolio.cgsociety.org/uploader/cguploader.jar (http://porfolio.cgsociety.org/uploader/cguploader.jar)
When I click on this link , it prompts me to download a zip file. After I unzip it, there are like 30 .class files in it. Which one should I double-click ?
TFarrar
09-06-2006, 01:48 AM
I figured it out change it from .zip to .jar. Then double-click it.
CreatorBox
09-06-2006, 02:33 AM
Working now, thanks Remy~
TFarrar
09-06-2006, 02:49 AM
Your welcome 2DragonZ.
Check it out got my demo reel uploaded. :bounce:
http://remy.cgsociety.org/gallery/401625/
salmonmoose
09-06-2006, 02:57 AM
It's great to get to work, and see such a positive reaction to this :)
http://porfolio.cgsociety.org/uploader/cguploader.jar (http://porfolio.cgsociety.org/uploader/cguploader.jar)
When I click on this link , it prompts me to download a zip file. After I unzip it, there are like 30 .class files in it. Which one should I double-click ?
This is an issue with IE - Jar files are in fact relabled zip files filled with java classes.
If you are having trouble with the jar file launching you can launch it manually using the command line;
with java installed the command 'java -jar c:\pathtofile\cguploader.jar' will launch the uploader. If you paste this into a text file and call it "CGUploader.bat" you can get a double click interface. I'll update the wiki entry to reflect this.
Please note that you can edit the wiki entry to offer support for other applications, or if you find datarates for the video that will work better etc.
salmonmoose
09-06-2006, 03:00 AM
Off topic, but if you want to get "under the hood" and do some Actionscripting to control Flash video, an excellent site is www.gotoandlearn.com (http://www.gotoandlearn.com).
Thanks for that :) Like the rest of Portfolio I'm always looking to add stuff.
NUKE-CG
09-06-2006, 07:19 AM
Can you add 5:4 ratio support? Most render to PAL after all.
I wanted to use 480x384, but that 4:3 limitation butchers it. :hmm:
Cadinho
09-06-2006, 12:34 PM
How many Megabytes will the CGS member have to upload his videos?!
I saw a banner mentioning 50Mb but it still have a BETA on side of it... :rolleyes:
salmonmoose
09-06-2006, 12:41 PM
that's 50 megs for anyone.
That's room for around 4~5 minutes of video at the highest bit-rate :)
bkeiser3d
09-06-2006, 12:48 PM
This is great, now the membership really provides a great service for it's members. I'm going to change the links on my site and redirected them here for videos.
ihamid
09-06-2006, 04:25 PM
thanks cgsociety! this is a very cool feature! :thumbsup:
ninjadodo
09-06-2006, 04:33 PM
This would be cool if I didn't get the portfolio site telling me that my "Ninja Dodo" username is either in use or invalid, leaving me unable to create any kind of portfolio, let alone an animated one.
First of all how can the username be in use or invalid if it's my username and I use it daily to browse and occasionally post on these forums? And secondly, how come if the name is somehow occupied, a search for it renders no results?
I guess I'll be sticking to my website.
beelow
09-06-2006, 05:47 PM
Leo you are the man! Sweetness!:thumbsup:
EricBartlett
09-06-2006, 06:54 PM
This would be cool if I didn't get the portfolio site telling me that my "Ninja Dodo" username is either in use or invalid, leaving me unable to create any kind of portfolio, let alone an animated one.
First of all how can the username be in use or invalid if it's my username and I use it daily to browse and occasionally post on these forums? And secondly, how come if the name is somehow occupied, a search for it renders no results?
I guess I'll be sticking to my website.
It's telling you your username is invalid because you have a space in it. I ran into the same thing when I went to setup my portfolio. Somewhere there was an option to change my username from Eric Bartlett to EricBartlett, so it would work properly as a url ex: ericbartlett.cgsociety.org. Hope that helps.
cesarmontero
09-06-2006, 09:54 PM
with java installed the command 'java -jar c:\pathtofile\cguploader.jar' will launch the uploader. If you paste this into a text file and call it "CGUploader.bat" you can get a double click interface. I'll update the wiki entry to reflect this.
I downloaded java from the link, and when I installed it, it told me that I allready had Java. So I doubled clicked on the .JAR, and windows asked me with which program to open it. So I introduced the command as specified under the command line "Run" in the windows lower menu. The command opens me the "C:\WINDOWS\java" folder, but it does not opens me the application. I can't make the application run.
I don't know if it has something to do with, but I got windows x64. Its a dual 3.6 BOXX system. Any clue on how to make this application work so I can upload my animations?
Venkman
09-06-2006, 10:40 PM
i think this has turned the tide for me. I was all for getting a CGS Member account, but now i think its even more worthwhile than ever.
Me too. That's gonna do it for me. I gotta get off my butt (as in stop working at the office) and put some work in here.
I agree with Steve Green, but i agree more with Leonard. Im thinking the main objective of these portfolios is for everyone to see your work, if flash is the best possible way for that then i say it should be the standard
I whole heartedly agree with Flash. Many large companies by default block out Quicktime and windows media content from coming through their network to the average user. A couple of our biggest clients do that, and we put everything in Flash player for them to see when they must approve a video or animation.
What are the stats now, anyway? 97% of the online world has Flash 7 or better? Can't beat that!
salmonmoose
09-07-2006, 12:46 AM
I downloaded java from the link, and when I installed it, it told me that I allready had Java. So I doubled clicked on the .JAR, and windows asked me with which program to open it. So I introduced the command as specified under the command line "Run" in the windows lower menu. The command opens me the "C:\WINDOWS\java" folder, but it does not opens me the application. I can't make the application run.
I don't know if it has something to do with, but I got windows x64. Its a dual 3.6 BOXX system. Any clue on how to make this application work so I can upload my animations?
When you open a command prompt and type 'java' what does it do?
salmonmoose
09-07-2006, 12:49 AM
This would be cool if I didn't get the portfolio site telling me that my "Ninja Dodo" username is either in use or invalid, leaving me unable to create any kind of portfolio, let alone an animated one.
First of all how can the username be in use or invalid if it's my username and I use it daily to browse and occasionally post on these forums? And secondly, how come if the name is somehow occupied, a search for it renders no results?
I guess I'll be sticking to my website.
If you read the page that is telling you that your username is invalid of in use it states that usernames can only contain Alpha numeric characters and hypens. Your username contains a space and as such can not be used as part of a domain name, remove the space and you will be able to create a portfolio.
cesarmontero
09-07-2006, 01:13 AM
When you open a command prompt and type 'java' what does it do?
It opens "C:\WINDOWS\java".
This folder contains two folders: "classes" and "trustlib".
Both folders are empty, or I can't see their content.
This made me think I didn't had hava installed, even if my system told me
So I went into Control Panel | Add or Remove Programs.
It is there: "J2SE Runtime Enviroment 5.0 Update 6".
So I clicked on it, to see if I was able to reinstall it.
I selected "Change" and "Modify" and select to install "J2Se Eruntime Enviroment".
The progress bar of installation happened, and I restarted my system
After that, I typed "java" and I still get the same "C:\WINDOWS\java" with the two empty folders.
I also realized I have ANOTHER folder.
This one has files.
java.exe is located at "C:\Program Files (x86)\Java\jre1.5.0_06\bin\java.exe".
cesarmontero
09-07-2006, 01:26 AM
AH!!!
FInally!
Here is what I did:
I copied the cguloader.jar directly into the java folder.
Then, I opened a command prompt, but not under "Run".
I used Start | All Programms | Accessories | Command Prompt.
I entered the following: C:\Program Files (x86)\Java\jre1.5.0_06>java -jar cguploader.jar
I got now the interface to upload the movie :)
I just uploaded my video, and it looks great!:scream:
I'm a happy man tonight :love:
MasterZap
09-07-2006, 06:07 AM
Can you add 5:4 ratio support? Most render to PAL after all.
PAL isn't 5:4, PAL is 4:3. What throws you off is the *pixel aspect ratio* of PAL which is 1.06
To show up correctly on a computer, you SHOULD stretch your 720x576 PAL to 640x480 (or some other 4:3 ratio), otherwise circles will look like standing eggs. (And if a circle/sphere doesn't look slightly obling in your PAL renders - like a standing egg - when viewed on a square pixel computer screen at actual 720x576, you are not rendering it right, and it will come out squashed - as horizontal eggs - on a TV screen).
Pixel aspect ratios are a real mind bender. We in PAL land should be happy to be so CLOSE to 1.0 (1.06) that most people don't notice the difference if one does it wrong. In NTSC land pixel aspect ratio is 0.88 and it's much worse.
Having said that - yes please remove the aspect ratio limitation, I do all my stuff in 1:2.35 ...or wider ;)
/Z
ninjadodo
09-07-2006, 10:06 AM
Eric and salmonmoose: Okay, thanks for clearing that up.
In that case I don't think I'll be making use of this service, as I prefer the readability of a username with spaces. Don't really see why they couldn't let you choose a different domain for your portfolio name. For the sake of clarity using the same name is of course advisable, but at the very least they could give you the option of converting your username to a domain sans spaces, whilst keeping your actual username intact.
exigolight
09-09-2006, 12:10 PM
Hi,
Firstly, many thanx to the CGS crew for providing this. have a small question though !!,
do we have to encord it to a specific resolution !! ?..
thanx.
marciowski
09-09-2006, 02:40 PM
Fantastic!!!
I love you guys!
I tested it!
check it out:
http://marciowski.cgsociety.org/gallery/
Is it working for you guys?
NUKE-CG
09-09-2006, 09:53 PM
PAL isn't 5:4, PAL is 4:3. What throws you off is the *pixel aspect ratio* of PAL which is 1.06
To show up correctly on a computer, you SHOULD stretch your 720x576 PAL to 640x480 (or some other 4:3 ratio), otherwise circles will look like standing eggs. (And if a circle/sphere doesn't look slightly obling in your PAL renders - like a standing egg - when viewed on a square pixel computer screen at actual 720x576, you are not rendering it right, and it will come out squashed - as horizontal eggs - on a TV screen).
Pixel aspect ratios are a real mind bender. We in PAL land should be happy to be so CLOSE to 1.0 (1.06) that most people don't notice the difference if one does it wrong. In NTSC land pixel aspect ratio is 0.88 and it's much worse.
Having said that - yes please remove the aspect ratio limitation, I do all my stuff in 1:2.35 ...or wider ;)
Right right. I was talking about square pixels :)
richarre
09-10-2006, 01:35 PM
Hello, just few words to say that I don't understand why people don't use ISO standards.
Next time you have to make a important choice like this, read this :
http://www.digitalpreservation.gov/formats/fdd/descriptions.shtml
mamat
09-10-2006, 03:39 PM
excelent!! thanks a lot! here is mine : http://mamat.cgsociety.org/gallery/
RicardoGarces
09-11-2006, 01:53 AM
Very nice indeed. I was preparing my reel... now I had to rush it so I could try this out. It looks very good.
I will certainly keep my subcription forever!
Thanks guys!
Ricardo
salmonmoose
09-11-2006, 03:06 AM
Eric and salmonmoose: Okay, thanks for clearing that up.
In that case I don't think I'll be making use of this service, as I prefer the readability of a username with spaces. Don't really see why they couldn't let you choose a different domain for your portfolio name. For the sake of clarity using the same name is of course advisable, but at the very least they could give you the option of converting your username to a domain sans spaces, whilst keeping your actual username intact.
The problem there arises if a user has already taken that username; If for example there was a user called 'NinjaDodo' as well as yourself, who would get the rights to the username? If you don't like the idea of removing the space, you can replace it with a hyphen, which stops the usernames running together so much.
salmonmoose
09-11-2006, 03:08 AM
Hi,
Firstly, many thanx to the CGS crew for providing this. have a small question though !!,
do we have to encord it to a specific resolution !! ?..
thanx.
No.
However the video will stretch out to 640x480. So keeping the aspect ratio is important. You could encode video at 320x240 and it still looks very respectable.
Peddy
09-11-2006, 04:23 AM
hahah sweet i got pimped, even though i uploaded my video with instructions from a second-hand source (ie, not from a mod). Good to see the whole thing official now, its a great addition!
salmonmoose
09-11-2006, 04:26 AM
hahah sweet i got pimped, even though i uploaded my video with instructions from a second-hand source (ie, not from a mod). Good to see the whole thing official now, its a great addition!
Yeah :) I knew what you were up to ;)
Peddy
09-11-2006, 07:50 AM
haha. i was always wondering if id get into any trouble. All i knew was that it was being beta tested, and that I wasnt a beta tester, even though I did test it, and it was a beta.
oh well, you guys are always in control, so i figured id know if i was in the wrong.
EliAbramovitch
09-11-2006, 06:27 PM
grats on your new service.
altough it's image quality is better then youtube and such the download rate is extremly pour...
Dupinet
09-11-2006, 11:27 PM
Great news, I was asking myself, when could upload videos here, Right now I need it for a client. Just on time folks!!!
salmonmoose
09-12-2006, 02:38 AM
To help out finding videos, you can now browse them here:
http://portfolio.cgsociety.org/search/?search=video
Enjoy!
To help out finding videos, you can now browse them here:
http://portfolio.cgsociety.org/search/?search=video
Enjoy!
And a very big AWESOME!!! to you. :p
Very nice.
Indeed
09-12-2006, 04:53 PM
Hi, is it possible to have the clip buffer more before playing? This could be specific to me somehow, but I notice that the animation tries to play the second the page loads, and quickly catches up to the amount downloaded. Then I have to manually stop it, drag the playhead back and wait. Not a big deal for me of course, but I worry about a superbusy employer wondering why things are stuttering.
Thanks much for the new service!
vrexplorer
09-13-2006, 11:02 AM
Realy great benefit....:thumbsup:
Nazirull
09-15-2006, 09:52 AM
Why do i get FileNotFound exception as soon as i hit UPLOAD?:shrug:
java.lang.NullPointerException
java.net.ConnectException: Connection timed out: connect
and at the dos prompt is says it couldnt find 2 files but found 1 file which is in the same folder...and tries to connect with the server...but it timed out.
HILFE!:)
Garde
10-09-2006, 09:25 AM
Thanks for the new feature guys :)
I agree that flash video is the way to go, if somebody wants to see ones kickass reel in 1080p or whatever they propably gonna ask for it directly...and in some other medium than web. And most of the animation skills etc. can be showed off just fine with flash video quality.
But about the uploader... it is supposed to be crossplatform, but for some reason I can't get it running on my G5 mac. I use mac at work and PC at home. I just get error message "The jar file "cguploader.jar" couldn't be launched. Check the Console for possible error messages" I did check the console but can't understand whattahell is goin' on:
Exception in thread "main" java.lang.UnsupportedClassVersionError: CGUploader (Unsupported major.minor version 49.0)
at java.lang.ClassLoader.defineClass0(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:539)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:123)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:251)
at java.net.URLClassLoader.access$100(URLClassLoader.java:55)
at java.net.URLClassLoader$1.run(URLClassLoader.java:194)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:187)
at java.lang.ClassLoader.loadClass(ClassLoader.java:289)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:274)
at java.lang.ClassLoader.loadClass(ClassLoader.java:235)
at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:302)
I'm running OSX 10.3.9 and Java should be the newest version.
Well, this is'n a major problem just a little annoying... Anyone else with similar problem?
vfxmatt
07-18-2007, 01:02 PM
hi , i have uploaded a few things with the cguploader, but lately i have need to upload more stuff, only problem is when i select the video to attach the progress dialogue says " attaching file : blahblah.flv" and it just sits there,never attaches it ? any ideas?
things i know :
1: I have enough space on my portfolio
2: its a 4 meg video
3: its an flv
scroll-lock
07-18-2007, 02:41 PM
vfxmatt: I have experienced the same issue sometimes... I remember that I had this problem when I didn`t supplied a thumbnail picture. Do you add a custom thumbnail picture for the movie ?
vfxmatt
07-18-2007, 02:45 PM
hey man, mmm I havent added a thumbnail , image , but I will try :)
Any idea how big a thumbnail should be? 40 px by 40 px? is there a specific size ?
scroll-lock
07-18-2007, 03:29 PM
hmm... yes there was a specific size.. but I don`t remember how much....I think when you add some jpg for a thumb the uploader will tell you how big it must be... I remember that I got the rigth dimension from somewhere but where... I don`t know :)
salmonmoose
07-19-2007, 08:28 AM
it's 80x80px
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