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View Full Version : what coord system do motion curves use?


notlongago
09-04-2006, 04:13 PM
I am little confused about this matter because the rotation edit i do in perspective and in motion curve panel gives different result on same rotation channel (i use local in perspecyive general) . Any ideas?

ThomasHelzle
09-04-2006, 07:56 PM
Internally, messiah uses only parent coordinates AFAIK.

All the other modes are just for your editing pleasure.
But be sure to use parent yourself as often as possible, since only then a rotation around f.i. the x axis is really only a rotation around the x axis. Depending on how your object is rotated, you can otherwise get rotations on all 3 axes, which most of the time isn't desirable.

Cheers,

notlongago
09-04-2006, 08:43 PM
ok that makes sense Thomas, thanks for great explanation. That sounds like very important thing, i tried to look through the manual and i could not see this information. Maybe i missed it, but this should be on the first page of manual.

Panikos
09-04-2006, 08:55 PM
Its depends on the application.
Sometimes even though rotation on one axis only is what I realize as the most suitable, it doesnt work. Rotation on the 3 axis in some cases is mandatory, unfortunately when and why is something that exprerience will teach you, I cannot describe more :(

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