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View Full Version : shading / light for WIP's ????


Quik
01-27-2003, 08:33 PM
I see alot of WIP's that have the shading of the object in a plain white'ish color. Usually the surroundings is also very bright. It almost looks like 'plastic' in a way..

Im quite new to 3dsmax.. I was wondering how you can achieve this?

Example:

http://www.cgtalk.com/attachment.php?s=&postid=367117

erilaz
01-27-2003, 10:25 PM
That sort of shading is generally done with global illumination. It's a nice quick way to show off the model with soft highlights and shadows.
If you're using max 5, this fuctionality is built into the software (advanced lighting and skylight).:wavey:

Quik
01-28-2003, 03:04 AM
So i just add skylight ?

ratbaggy
01-28-2003, 03:24 AM
no. Read the help file > Light tracer

Quik
01-28-2003, 03:27 AM
Thanks !

Quik
01-28-2003, 03:47 AM
one more thing.. are theese simple white textures?

erilaz
01-28-2003, 04:19 AM
They're usually either a default grey (ie. the standard material upon opening the material editor) or some kind of white. The illumination tends to wash out the colour a bit.

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