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View Full Version : associating shading groups?


lowkey
01-27-2003, 07:06 PM
hi all,

i'm trying to render an animation i'm working on and always get the following message, when executing render diagnostics:


Warning:

polySurfaceShape34 has no shading group associated with it. This means that it will not be rendered. Please assign it to a shading group.

or

polySurfaceShape34 has no shading group associated with it. This means that it will not be rendered. Please assign it to a shading group.


the associated shading networks look like this. what's wrong?

azazel
01-27-2003, 07:38 PM
There's something wrong with image, I think - i see only part of it :( Is the shader assigned to the surface or is ther any surface shader 'included' to your shading network?

lowkey
01-27-2003, 08:12 PM
damn, the image is broken! :(

i.e. polySurfaceShape34 has two different materials applied on it.
the shading network looks like this:

the other surfaces in question have similiar graphs.

as far as i see, there seems to be a shading group for each material, so why does this message occur?

azazel
01-27-2003, 09:49 PM
Where do You have Surface Shader (blinn for example) ?

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