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twilightened
09-01-2006, 10:24 AM
Hi,

I was suggested to use fluids for creating blood trickling down a face. Lets say instead of sweat. My question obvious to you is, what technique would be best suited. I need to show the viscosity or the thickness of the blood as it drops down. For a pool of blood I could use maya fluid (surface render). Is this correct. I mean is there any better suggestion to this.

Another question. Have i placed this question in the right folder of the forum


BRgds,

kNish

newellteapot
09-03-2006, 01:21 PM
Hi,

I think you posted your question in the wrong forum!
Try with someyhing that has to do with effects and simulation rather than modeling.

Cheers

Monica

CGTalk Moderation
09-03-2006, 01:22 PM
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