View Full Version : Character: Summoner
davids 01-27-2003, 06:38 AM this is a character i have been working on for the last couple weeks. I am currently texturing him now. Comments/Feedback welcome. I have fixed the lighting of the pictures and replaced with better ones.
http://www.vfs.com/~davids/pic1.jpg
http://www.vfs.com/~davids/pic2.jpg
http://www.vfs.com/~davids/pic3.jpg
http://www.vfs.com/~davids/pic4.jpg
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WhiteRabbitObj
01-27-2003, 06:42 AM
Looks pretty cool but its hard to see everything because of the poor lighting and the high-spec shaders. Think you could slap a few default lambert shaders on this and do some sort of GI or at least lighter render so we could see it all at once?
Zastrozzi
01-27-2003, 06:52 AM
I like what bitmap said :drool: mmmm puddle tastes yummy
though i do disagree bottom just needs a little more work dave
davids
01-27-2003, 07:04 AM
Here is a lambert shaded pic as requested
http://www.vfs.com/~davids/pic5.jpg
nervous_twitch
01-27-2003, 07:31 AM
Looking very, very cool. I love the breastplate :thumbsup:
the modelling seems realy nice. the only thing you need now is materials and lightning and perhaps a scene.
shoey
01-27-2003, 10:00 AM
you really need to sort out your lighting to show off the good details you've put in to the model. looks like its modelled very well. one crit tho, i think the hand holding the staff looks a little small, maybe i'm wrong, just a thought:bounce:
garyturner
01-27-2003, 11:05 AM
yeah i like it
one thing to say: fingers oks a bit to small :)
pablov
01-27-2003, 03:46 PM
:buttrock: :buttrock: good job david, i can't wait to see it textured.:thumbsup:
nervous_twitch
01-27-2003, 04:00 PM
The fingers holding the staff? I thought those where skeleton fingers.
davids
01-27-2003, 05:30 PM
Well to all of you.. the fingers.. ya i modelled them to be quite lean and meatless but i agree they need to be bigger.. thx!:thumbsup:
houmanm
01-27-2003, 09:00 PM
:drool: :drool: :drool: :thumbsup: this work is amazing the modeling is top nuch and you have a good eye for deatails i will love to see the final project man i smell jobs in the near future for u my son, all i have to say is that VFS is doing a good job on these students and specially class 37 the best class ever in the history of VFS.:thumbsup: :thumbsup:
unlikelyhero
01-27-2003, 09:53 PM
dave what can i say? AMAZING! untextured and still easily one of the finest models i've ever seen. peeked at some of the maps this guy is texturing, unbelievable. "industry powerhouse" come to mind. can't wait to see it finished, and animated!!! yea!!! animation!!!!;)
:drumrock:
got 37?
Baleur
01-27-2003, 10:28 PM
looks amazing!! i mean amazing! geez, can i have it when its done? heheheee
davids
01-28-2003, 06:54 AM
unlikely hero: yes i will be animating him.. he will be summoning a dragon. Baleur: I'm glad u like it.. thats what im here for!:beer:
KnightVFX
01-28-2003, 07:21 AM
Nice work David. Very nice indeed. Are you planning on running a cloth simulation with the animation? Can't wait to see the textured version.
:bounce:
creative. disciplined. mildly insane
MaDeuce
01-28-2003, 07:38 AM
WIERD! I like it. My only crit would be the hands, but thats old news I see. Flesh out the palms and under the fingers
davids
01-28-2003, 11:15 AM
KnightVFX: I have rigged the cloth to control where it sways to.. then i will run cloth sim on it to get it looking more like... cloth.
MaDeuce: I have already fleshed out the hands and fingers which will be shown on my textured version that i will post in a few days.
NeonGuy
01-28-2003, 12:16 PM
umh ... very cool model you have there!!! fantastic modeling!!!
davids
01-28-2003, 08:46 PM
NeonGuy: glad you like it.. any critique?
Jhonus
01-28-2003, 09:29 PM
Originally posted by NeonGuy
umh ... very cool model you have there!!! fantastic modeling!!!
Hey, you've got a Maori in your avatar, nice.
Thelios
01-28-2003, 10:46 PM
very nice job, cant wait to see him textured. good attention to detail.:thumbsup:
davids
01-29-2003, 03:14 AM
Thelios: I am currently texturing him.. i will post in about 3 days or so.
Zastrozzi
01-29-2003, 04:00 AM
Looks great. You constantly impress can't wait to see the final product with the dragon and all will be quite awe inspiring. guess all your long hours are paying off. Your hair will really make the model had some great looking stuff happening with the grids keep it up :applause:
Lunatique
01-29-2003, 10:05 AM
Holy cow!
Icestar
01-29-2003, 10:57 PM
ha ha looks supa cool!
L.Igor
01-30-2003, 12:36 AM
holy.... davids i need to know how you model cloth. Very very good cloth, so real, how???
this is important for me..
if you can, post some wire pictures of clothes.
anyway, man this is very good character, congratulations
davids
01-30-2003, 09:02 AM
L.Igor: here are some pictures of my wireframe and all i did to model the cloth is threw my trench coat on a chair for the long wrinkles.. and used my polyester coat for the smaller deeper wrinkles. Hope this helps..
http://www.vfs.com/~davids/wire1.jpg
http://www.vfs.com/~davids/wire2.jpg
reetika
01-30-2003, 12:41 PM
great model...with gud amt of details...waiting to see the textured version...
rperkins
01-31-2003, 07:49 AM
nice model david, I like his drappery. I see that the hands need some structure and definition. I would like to see him textured.
davids
02-04-2003, 01:51 PM
Summoner Fully textured
Gallery Finished work!
http://www.cgtalk.com/showthread.php?s=&threadid=41512
steverage
04-07-2003, 12:38 AM
Great balls of fire!!! Class!
Erikoinen
04-09-2003, 07:04 AM
This is the best character I've ever seen.
But I think that those textures ruined the model.. :-/
But I sure like.
Vash T Stampede
04-09-2003, 07:49 AM
looks cool!`:buttrock:
rasmusW
04-09-2003, 07:53 AM
WOW! really nice work, you got going on there...
really like the breastplate and the shoulder armour :thumbsup:
when will we see the animation? looking forward to that
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