NeptuneImaging
08-31-2006, 12:40 AM
Hey, I posted this as XSI base and I am working this scene in my short film. I am wondering if anyone else has ran into this weird rendering artefact when you use D2S Light Shader and GI.
here are my settings in the GI
D2S Point Light
Raytraced Shadow
GI: Photon 20,000 (for tests) Energy: 30,000
Now this is a kind of annoying quirk and I am wondering if there is a way around this nasty error so that I can use the option of GI. This never appears when I use FG. And sorry for the low quality of the JPEG...
Halo
http://i4.photobucket.com/albums/y122/JamesRayder2026/LumeMetal0.jpg
here are my settings in the GI
D2S Point Light
Raytraced Shadow
GI: Photon 20,000 (for tests) Energy: 30,000
Now this is a kind of annoying quirk and I am wondering if there is a way around this nasty error so that I can use the option of GI. This never appears when I use FG. And sorry for the low quality of the JPEG...
Halo
http://i4.photobucket.com/albums/y122/JamesRayder2026/LumeMetal0.jpg
