CarlDavis
03-16-2002, 05:31 PM
is it possible to mirror weights with rigid skinning.
I'm new to maya and only get a small amount of time at work to play, but it just seems a bit long winded to steup a character. For example editing weights on fingers.
I'm new to maya and only get a small amount of time at work to play, but it just seems a bit long winded to steup a character. For example editing weights on fingers.
