mustan9
08-29-2006, 04:26 PM
Hi,
I created a custom attribute modifier on an object, and created an attribute that is a node picker in the scene. So the artist can pick an object in the scene.
I then want to be able to create a scripted controller that will reference that custom attribute, so that the artist can change which node is used by the controller. Without having to navigate to the scripted controllers properties.
I hope this makes sense?
The problem is that when I try to assign the node to a variable in the scripted controllers editor. The custom attribute does not appear. It also does not appear in track editor.
Anyone know why?
Thanks,
I created a custom attribute modifier on an object, and created an attribute that is a node picker in the scene. So the artist can pick an object in the scene.
I then want to be able to create a scripted controller that will reference that custom attribute, so that the artist can change which node is used by the controller. Without having to navigate to the scripted controllers properties.
I hope this makes sense?
The problem is that when I try to assign the node to a variable in the scripted controllers editor. The custom attribute does not appear. It also does not appear in track editor.
Anyone know why?
Thanks,
