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stevester1
08-29-2006, 01:57 AM
Hey guys, I have a scene where my logo falls (logo consists of 3 letters) in a tunnel (a basic cube extruded with reselector). Now the dynamics are all set up perfectly, each letter has its own tag so on the final impact each letter reacts differently. Now I would like particles to be generator from the bottom of the cube (the floor), I set it all up in Xpresso, but I was wonderring, if I wanted the particles to hit my object and interact with it (not a simple deflection), I kindda wanted my particles to actually push my logo. Is that possible with Xpresso?

If that wasnt clear: My logo is falling, I would like the particles to lift it during it's fall. (bassicly)

stevester1
08-29-2006, 02:28 AM
Edit:

Ok so by using a deflector and creating an event position output, i was able to link the nulls position but it moves a lil everywhere, anyway to smooth this out?

Srek
08-29-2006, 06:29 AM
I would make the object a particle too. Give it a higher mass then the smaller ones and let them interact.
Cheers
Björn

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