View Full Version : the eye pupil in reaction manager
Hi, well i have a question, i made a facial rig setup in order to try how well it founds, but i did the eyes with their pupils, with edit poly, xform and select poly modifier. Nowi want to know how to make to vinculate the spinner that controls those eye pupils, to a line with a rectangle control to use it in order to controll them
:eek:
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Just wire the point helper to the spinner.
Just wire the point helper to the spinner.
I was trying wiring in that way that i shows you in images
and then connect the pupil with the rectangle, and i tried in all the ways for connection i have, but it didnt found.
:shrug:
http://img423.imageshack.us/img423/8670/step1wiremz9.th.jpg
http://img217.imageshack.us/img217/3365/step2wirets7.th.jpg
http://img64.imageshack.us/img64/4904/step3wirekl3.th.jpg
i'm not sure is that the right way or what happens
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