vivendigames1
08-28-2006, 09:40 PM
Making High Moon Studios into a video game powerhouse is our ultimate goal. Bringing exceptional people on board who can make it happen is our highest priority.
We're looking for talented and energetic individuals who want to break new ground. If you're interested in working with veterans from leading video game companies to create original interactive entertainment products and laying the groundwork for High Moon Studios to grow into a global video game force, then we want you to apply.
Responsibilities:
-Create character models in Max or Maya.
-Create realistic and fantasy character models for next generation engine.
-Work within art direction to bring character concept to life.
-Texturing using normal map techniques.
-Work extremely well as part of a team.
Requirements:
-3 to 5 years 3D art experience.
-Experience with Maya, 3D Studio Max, Photoshop, Softimage, and one of the following: Clay Tools or Zbrush.
-Strong understanding of anatomy.
-Strong understanding of high and low resolution techniques for animation.
-Strong traditional art skills.
Please send your resume, cover letter and demo reel to globalstaffing@vugames.com referencing Character Artist in the subject line.
Thank you for your interest in High Moon Studios!
www.highmoonstudios.com (http://www.highmoonstudios.com)
We're looking for talented and energetic individuals who want to break new ground. If you're interested in working with veterans from leading video game companies to create original interactive entertainment products and laying the groundwork for High Moon Studios to grow into a global video game force, then we want you to apply.
Responsibilities:
-Create character models in Max or Maya.
-Create realistic and fantasy character models for next generation engine.
-Work within art direction to bring character concept to life.
-Texturing using normal map techniques.
-Work extremely well as part of a team.
Requirements:
-3 to 5 years 3D art experience.
-Experience with Maya, 3D Studio Max, Photoshop, Softimage, and one of the following: Clay Tools or Zbrush.
-Strong understanding of anatomy.
-Strong understanding of high and low resolution techniques for animation.
-Strong traditional art skills.
Please send your resume, cover letter and demo reel to globalstaffing@vugames.com referencing Character Artist in the subject line.
Thank you for your interest in High Moon Studios!
www.highmoonstudios.com (http://www.highmoonstudios.com)
