View Full Version : Self Collision Detection
bobzilla 01-26-2003, 06:17 PM Is there a way in Cinema to implement self collision detection? I need to prevent my character's calf from going into its thigh as it walks. I know Dynamics can do it among separate objects, but I need one object to NOT intersect itself.
Thanks in advance.
|
|
Caravaggio
01-26-2003, 07:37 PM
For soft body tags under the colission detection tab/pulldown, you can select full + self. But I think if you key a bone to bend that far it will override the collision, I've never tried it.
I've always thought this was a problem around the elbow/inner arm where the forearm touches the bicep...
CGTalk Moderation
01-14-2006, 06:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.