vivendigames1
08-28-2006, 09:28 PM
Making High Moon Studios into a video game powerhouse is our ultimate goal. Bringing exceptional people on board who can make it happen is our highest priority.
We're looking for talented and energetic individuals who want to break new ground. If you're interested in working with veterans from leading video game companies to create original interactive entertainment products and laying the groundwork for High Moon Studios to grow into a global video game force, then we want you to apply.
Responsibilities:
-Effective communication skills.
-An explorer mindset that is not afraid to sail uncharted waters or discover new things.
-Commitment to help building a new team from the ground up.
-Build skeletons to precise specification
-Create high-quality smooth skin deformations
-Model high-resolution morph targets for facial animation
-Design intuitive rigging solutions for hand-keyed and motion-captured animation
Requirements:
-Minimum 3-5 years of comprehensive experience as a Character Setup Artist or Character T.D.
-Ability to work effectively within limitations to achieve the best possible results.
-Intuitive understanding of human anatomy, skeletal structure, and facial musculature.
-Ability to model morph targets for both realistic and stylized performances.
-Meticulous by nature with an aptitude for visual problem solving.
-Experience with Maya, 3D Studio Max, Softimage, Motion Builder.
Please send your resume, cover letter and demo reel to globalstaffing@vugames.com referencing Character Set-up Technical Director/Artist in the subject line.
Thank you for your interest in High Moon Studios!
www.highmoonstudios.com (http://www.highmoonstudios.com/)
We're looking for talented and energetic individuals who want to break new ground. If you're interested in working with veterans from leading video game companies to create original interactive entertainment products and laying the groundwork for High Moon Studios to grow into a global video game force, then we want you to apply.
Responsibilities:
-Effective communication skills.
-An explorer mindset that is not afraid to sail uncharted waters or discover new things.
-Commitment to help building a new team from the ground up.
-Build skeletons to precise specification
-Create high-quality smooth skin deformations
-Model high-resolution morph targets for facial animation
-Design intuitive rigging solutions for hand-keyed and motion-captured animation
Requirements:
-Minimum 3-5 years of comprehensive experience as a Character Setup Artist or Character T.D.
-Ability to work effectively within limitations to achieve the best possible results.
-Intuitive understanding of human anatomy, skeletal structure, and facial musculature.
-Ability to model morph targets for both realistic and stylized performances.
-Meticulous by nature with an aptitude for visual problem solving.
-Experience with Maya, 3D Studio Max, Softimage, Motion Builder.
Please send your resume, cover letter and demo reel to globalstaffing@vugames.com referencing Character Set-up Technical Director/Artist in the subject line.
Thank you for your interest in High Moon Studios!
www.highmoonstudios.com (http://www.highmoonstudios.com/)
