Pickman
08-24-2006, 10:24 PM
Hey there, I'm trying to reflect my sky on the ocean shader for an animation boat project.
Tweaking ocean attributes is just fine and intuitive, i had nice waves moving around but i have two things bothering me:
1/ I can't seem to get reflections on my ocean shader in the reflected color slot.
I tried making a projection node with a file with my sky and plugged the outcolor projection to my reflectedcolor node in the ocean shader. But it didn't work at all ?!
What kind of projection network should I build in order to get my cool sky reflecting on the ocean 2D, 3D ??
2/ I managed to get foam on top of the waves but it fades out very quickly, what is the attribute driving the foam duration ?
THX a lot, hope someone will be able to sort my out on question 1 ! :-)
Tweaking ocean attributes is just fine and intuitive, i had nice waves moving around but i have two things bothering me:
1/ I can't seem to get reflections on my ocean shader in the reflected color slot.
I tried making a projection node with a file with my sky and plugged the outcolor projection to my reflectedcolor node in the ocean shader. But it didn't work at all ?!
What kind of projection network should I build in order to get my cool sky reflecting on the ocean 2D, 3D ??
2/ I managed to get foam on top of the waves but it fades out very quickly, what is the attribute driving the foam duration ?
THX a lot, hope someone will be able to sort my out on question 1 ! :-)
