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3daffects
01-25-2003, 10:54 PM
Made in 3D Max 5 .

Egyt
01-25-2003, 10:58 PM
nice work you got there, but tbh doesnt they belong in the finnished work/wip section?

happy modelling!

SheepFactory
01-26-2003, 12:02 AM
A couple of things you need to do with this image in my opinion are:

- turn on shadows for lights ,

- dont make textures that repetitive

- make a more interesting composition with the objects you have

- read up on color theory


good luck , keep us updated :thumbsup:

Araval
01-26-2003, 08:23 AM
I think you should use some GI.
In max5 You will find LightTracer - nice system for GI...
Greetz

koinu
01-26-2003, 06:37 PM
UUUMMMM Yeah!!! What's up with the crazy colors in this scene!!! Diffuse and spec maps???

Greenlief
01-28-2003, 01:40 AM
With a few changes in lighting, and textures this could end up being pretty cool. The tangy colours are a little too wierd for my tastes, try to aim for some more realism. Also, the lighting is way off, set a primary light source and give some weaker bounce lights from the appropriate walls and floor and such. Keep it up!

Hysteria
01-28-2003, 02:07 AM
:buttrock:

Berserker
01-28-2003, 03:05 AM
:eek:

woa, is this a new D00M III screen shot?!

;)



(Heheh, keep it up and it'll be that good in no time.)

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