PDA

View Full Version : Transmap with lambert in MR?


Narann
08-24-2006, 01:04 PM
Hello everybody,
I don't know if the question, has already be answer (I'have search and I haven't find, so I think no...).

I would like to make a transmap with the MR's illu_lambert shader.
In fact I would like to have a shader with transparency for simulate hair and I won't use maya shader (because the light effects are better with MR shader)...

I don't know if you understand what I try to explain (in this case, tell me it).

"Merci d'avance" :)

MSB
08-24-2006, 02:02 PM
i suggest that you use maya's meterials.Because they will be converted at the rendertime to MR shaders.
you can replace mi_illum_lambert with any mr meterial.
here in this netwrok.I first connected a lambertian shader to a composting nodes which will compose transperency , just get the custom shaders DVD from Autodesk its out-dated but useful.
anyway , here's the network + file in attachments.
http://img183.imageshack.us/img183/4938/untitledks2.jpg

Narann
08-24-2006, 02:22 PM
Thank you very much for the tip and the scene, I'm on my work and I can't stay for test your scene but thank you!
I will try when I will can.
Good bye!

CGTalk Moderation
08-24-2006, 02:22 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.