View Full Version : Maya Cloth - Groin Trouble
Rofideo 08-24-2006, 07:48 AM Hello! (first an apologyze for my english)
I work in a proyect, a girl with a sport suit
The cloth are a top and a lycra short,
the top are fine but lycras take an over wrinkles an deformations in the groin
Some polys popout from the gargment like the lycras are made from paper
Now I Know is better to make the lycras in the main model but is late to remake that
Anyone know how to fix that?
thanks a lot.
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Pascaru
08-29-2006, 10:55 PM
hey can you post a screenshot?
Rofideo
08-30-2006, 01:33 PM
Thanks a lot Pascaru
Realy I quit from make the lycras, they are too problematic with the rendering,
HIpoly, slow in the simulation and unnatural. I tried hard to fix it.
This is my first cloth experience (its scary)
Dawn it-- I erase the original file
this is a small from the first cloth
http://www.geocities.com/israelrobles/ClothTest01.jpg
When I run the simulation some vertices pop up and parts from the skin are exposed
Then tired, hungry, dirty and hopeless i make a skirt
http://www.geocities.com/israelrobles/Dance.jpg
Then if some caritative soul, can tell ous
- the initiates in the mystic and painfull world of maya cloth -
some trics and tips I very very thankfull.
See ya pals
P.S. I put a new animation from her in a couple of minutes here
http://www.youtube.com/watch?v=jIFTNsI0HOc
SalvadorRuizJr
08-31-2006, 08:21 PM
From the tiny pic the pants look really tight. And you may not even need to use cloth for it. I would recommend skinning it with the legs if thats the case.
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