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spirogyro
08-24-2006, 01:12 AM
I'm soo in!! This will be great!! Off to modeling I go!!!

So far:

1. Paintbrush
2. X-acto knife
3. Rapier
4. Desk
5. Speakers
6. Push pins
7.
8.
9.
10.

spirogyro
08-24-2006, 05:11 AM
This is my first model, a brush!

Here's the TOP VIEW:

http://img170.imageshack.us/img170/4371/topbrushkf6.jpg
FRONT VIEW:
http://img81.imageshack.us/img81/5594/frontbrushuf8.jpg
THE SIDE(hehe):
http://img81.imageshack.us/img81/4421/sidebrushlc0.jpg
BEAUTY SHOT:http://img169.imageshack.us/img169/2904/beautybrushxf6.jpg

I used Maya and Photoshop

Modeling: 1 hour
Texturing:1 hour
Paint effects and Render:1

Total:3 hours

(All images are 600x800, please let me know if I'm doing something wrong)
oh yeah, I was really wondering if hair/paintFX was legal? I wouldn't know any other way to come close to doing a brush like this without it.


-Spirogyro

gaiXyn
08-24-2006, 05:24 AM
I like it! Very nice!!

SantoAnderson
08-24-2006, 05:57 AM
Sweet, I really dig the metallic texture you've got on there. It almost has a white-wash fence quality about it.

spirogyro
08-24-2006, 06:36 AM
Thanks for your interst guys:thumbsup:





....more to come.

-Spirogyro

spirogyro
08-24-2006, 06:48 AM
Here's the second model I've made, the X-Acto knife. I thought this was fairly simple but fun, so I went at it.

TOP VIEW:
http://img226.imageshack.us/img226/8903/xactotopuw2.jpg
SIDE VIEW:
http://img155.imageshack.us/img155/3569/xactosidetf6.jpg
FRONT VIEW:
http://img220.imageshack.us/img220/6254/xactofrontrj1.jpg
BEAUTY SHOT:
http://img226.imageshack.us/img226/2183/xactobeautyna7.jpg

Done in Maya

30 mins modeling
30 mins rendering

-Spirogyro

mike0006
08-24-2006, 04:57 PM
Wow, I really like what you have going one with your metal shading. Could you explain a little bit about how you set it up. Shading, lighting, ect...

Good job, keep it up.

spirogyro
08-24-2006, 06:06 PM
This is the next object, the Rapier sword:

TOP VIEW:
http://img474.imageshack.us/img474/9939/toprapierfu3.jpg
SIDE VIEW:
http://img176.imageshack.us/img176/1870/siderapiernu5.jpg

FRONT VIEW:
http://img489.imageshack.us/img489/5465/frontrapierfl2.jpg
and the BEAUTY SHOT:
http://img176.imageshack.us/img176/5384/beautyrapierjj6.jpg

again, Maya

Modeling: 1 hour
Materials and Rendering: 1 hour

Total:2 Hours

NEXT!!!

-Spirogyro

spirogyro
08-24-2006, 06:15 PM
Wow, I really like what you have going one with your metal shading. Could you explain a little bit about how you set it up. Shading, lighting, ect...

Good job, keep it up.

Sure Mike,

Here's the shading network, it's actually very simple and so is the lighting. The lighting is your basic 3 point lighting system with a quadratic falloff.
http://img148.imageshack.us/img148/31/shadersetupzr2.jpg

Noggy
08-24-2006, 07:50 PM
lol Anything that involves quadratic can't be simple... Thats a very nice metal shader do you have any idea how to do that in 3Ds Max? Your models are looking great keep it up.

spirogyro
08-25-2006, 10:31 PM
lol Anything that involves quadratic can't be simple... Thats a very nice metal shader do you have any idea how to do that in 3Ds Max? Your models are looking great keep it up.

To be honest Noggy, I don't know the first thing about Max, and don't be scared of the quadractic....it's just a setting. :thumbsup:

spirogyro
09-15-2006, 03:43 AM
Back with some more, I've been away for a little while. (Busy at work) But I'm back at this challange, though i don't know how much longer I have...anyway:

BEAUTY SHOT:
http://img154.imageshack.us/img154/39/beautydeskxb8.jpg
FRONT:
http://img175.imageshack.us/img175/5555/frontdeskxm2.jpg
SIDE:
http://img99.imageshack.us/img99/5049/sidedeskcc7.jpg
BOTTOM:
http://img166.imageshack.us/img166/9483/bottomdeskzb5.jpg

Used Maya and Photoshop
1 hour total

I'll be back with more soon.

-Spirogyro

spirogyro
09-16-2006, 05:03 AM
BEAUTY:
http://img156.imageshack.us/img156/7347/beautyspeakersyb8.jpg
TOP:
http://img97.imageshack.us/img97/4642/topspeakersyk7.jpg
FRONT:
http://img156.imageshack.us/img156/5627/frontspeakerskh9.jpg
SIDE:
http://img156.imageshack.us/img156/8525/sidespeakersqq6.jpg

1 Hour modelling
.5 Hours rendering

Maya

-Spirogyro

spirogyro
09-16-2006, 05:09 AM
BEAUTY:
http://img81.imageshack.us/img81/4299/beautypinsso2.jpg
FRONT:
http://img243.imageshack.us/img243/7351/sidepinsgk0.jpg
TOP:
http://img243.imageshack.us/img243/7351/sidepinsgk0.jpg
BOTTOM:

http://img243.imageshack.us/img243/5482/bottompinsnx5.jpg

15 MINS modeling
15 MINS rendering

Maya

-Spirogyro

Sbowling
09-17-2006, 04:43 AM
Very nice work on the paint brush. The tacks and the exacto knife seem to be fairly low resolution. As I've said in another thread, using subD surfaces (or nurbs, since you are using Maya) would have allowed more control over the resolution depending on the rendering needs.

RobertoOrtiz
09-22-2006, 05:00 PM
FYI to all:
HCM: 30 Days, 30 Models: Voting thread will go live on MONDAY (Posting Rules) (http://forums.cgsociety.org/showthread.php?t=408406) (link)


-R

RobertoOrtiz
09-26-2006, 02:23 PM
This is an FYI:
HCM: 30 Days: Message for thos who did LESS than 10 entries (Best Individual Entry) (http://forums.cgsociety.org/showthread.php?t=409883)
-R

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