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Kev3D
01-25-2003, 03:59 PM
This is a Sherman tank I decided to model because I like tanks and I had a fairly good (not great) reference because a while ago I made a plastic model of one from a kit.

I used 3d Max 5 for this and rendered using 1 skylight. Poly count is almost 400,000. I hope to add texture soon.

Any crits welcome

I did enounter a problem when putting the tracks around the wheels. The path deform modifier stretches and squishes the teeth for some reason. Is there any way of fixing this?

Kev3D
01-25-2003, 04:01 PM
_

Theta-Dot
01-25-2003, 06:35 PM
ooh give us a better angle. Yes? Yes Do!

=ThetaDot=

Kev3D
01-28-2003, 07:18 AM
herer are some extra camera angles and a higher resolution pic... if anyone's interested.

Kev3D
01-28-2003, 07:20 AM
http://images.deviantart.com/large/indyart/3d/Sherman_2.jpg

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