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Bmoner
08-22-2006, 09:13 PM
I am a new user to XSI and I MUST say....this is the best program ever.

It's like the best of 3D Studio Max and the best of Maya.

This is the best, most powerful, program I have ever used.

I'm done,
Brandon.

leigh
08-22-2006, 11:01 PM
:applause:

JDex
08-22-2006, 11:07 PM
I am a new user to XSI...

There will be days in the future where you will realize that your post is a huge understatement... and there will also surely be days that you'll be ready to gouge your eyes out. :p

Enjoy!

Mic_Ma
08-23-2006, 01:20 AM
I am a new user to XSI and I MUST say....this is the best program ever.

It's like the best of 3D Studio Max[...]



...except that they forgot to put in propper measuring tools...

Bmoner
08-24-2006, 01:00 AM
Seems I spoke too soon. Is it just the way I have it configured, or does XSI consume a lot of the CPU?

My proc runs at almost 75% when I have XSI running with nothing in it.

My specs are:
P4 (HT) 3.2GHz Prescott
2GB Ram
ATI X850XT AGP

Anybody know how to configure these 3D programs to run off of the graphics card instead of relying on the CPU?

Brandon.

Sbowling
08-24-2006, 04:29 AM
Seems I spoke too soon. Is it just the way I have it configured, or does XSI consume a lot of the CPU?

My proc runs at almost 75% when I have XSI running with nothing in it.


1% here. Athlon 64 x2 3800 3GB ram Nvidia 6600 windows xp (32 bit). Are you sure XSI is causig this and not some other program running in the background?

JDex
08-24-2006, 04:50 AM
1% here at idle... varies with my actions in the app up to of course 100% at render. Pentium 4 - 3.06Ghz running at under 2.5Ghz.

Kjello
08-24-2006, 09:21 AM
There will be days in the future where you will realize that your post is a huge understatement... and there will also surely be days that you'll be ready to gouge your eyes out. :p

I second that, some days just give you that "Yee-haw! This is great!" feeling, other days you just want to lay down in front of a trampling elephant. Fortunately the "Yee-haw!" days are in a majority for my part:bounce:

Edit: your processor load must be some sort of error somewhere, as all the others who have commented mine clocks in at 1% when idle, raising a bit if I load up an object ad twiddle a viewport, and maxing while rendering. (And I've just got an old Athlon XP set-up.) It might be a GFX driver issue, I had similar experiences with the default WinXP graphics drivers after a reinstall.

benytone
08-24-2006, 10:46 AM
Bmoner[/b]]Seems I spoke too soon. Is it just the way I have it configured, or does XSI consume a lot of the CPU?

My proc runs at almost 75% when I have XSI running with nothing in it.

Brandon.

==> 1% here
hmm...maybe you have many spyware or adware installed on your computer



.

Bmoner
08-24-2006, 03:51 PM
Oh I found out what the problem was. I forgot I scheduled my diskeeper defragmenter to run at certain times. So...1% here also.

But although it's not using my CPU like that...why is the program not very fluid? When working in Maya or 3DSMax I could navigate with ease.

tredeger
08-25-2006, 06:50 AM
Oh I found out what the problem was. I forgot I scheduled my diskeeper defragmenter to run at certain times. So...1% here also.

But although it's not using my CPU like that...why is the program not very fluid? When working in Maya or 3DSMax I could navigate with ease.

Again, please check around for some other source of problem. XSI is actually extremely fluid graphically under proper conditions. It's always been smoother for any given graphic card that I've run than Maya under the same card. And it's sub-Ds are mad quick. I've opened up the same large poly .objs in several programs and XSI was the only one that could 1. display them interactively and 2. actually allow you to work and do stuff with them (in my case, model a low poly version and use shrink wrap and surface snapping). Modo 103 would display interactively but was too slow with snapping. Modo 202 may well work fine. Maya just chocked on the obj completely.

Anyway, welcome to XSI, there's lots to love here. Some of the nice touches that are gonna spoil you for other apps include:

Construction modes
Transform setups
the Neutral Pose
Layout editor and keyboard mapping editor is much more intuitive than others; this thoughtfulness extends to most aspects of the UI.
Multiple property pages
Little cues like color coding the different modes your working in
Drag and drop of connections, expressions live on the node where you expect they should
Supra mode

... the list just goes on and on. cheers!

Anti-Distinctlyminty
08-25-2006, 08:28 AM
I keep seeing statements like this (the 'xsi is superb' not the cpu stuff :)).
I 'm continuously drawn to xsi like a moth to a flame. A good flame.
Must check the differences betwixt xsi and my current app...

dwigfor
08-25-2006, 10:58 PM
Oh I found out what the problem was. I forgot I scheduled my diskeeper defragmenter to run at certain times. So...1% here also.

But although it's not using my CPU like that...why is the program not very fluid? When working in Maya or 3DSMax I could navigate with ease.

If XSI becomes slow as you're modelling, make sure to Freeze Modelling to free up the modelling op stack and return XSI to it's prepiness.

Bmoner
08-27-2006, 08:45 AM
If XSI becomes slow as you're modelling, make sure to Freeze Modelling to free up the modelling op stack and return XSI to it's prepiness.

Nope that has nothing to do with it. I can create a simple poly and try to move it and I get fragmentted movements almsot like I'm trying to move a 15 million poly object.

JDex
08-27-2006, 08:51 AM
I'd have to guess it's your video card, or drivers. ATI's are notorious for crap performance with OpenGL intensive apps... and their drivers are hit-or-miss in XSIdom.

BTW. Make sure you have the hardware anti-aliasing turned off.

Bullit
08-27-2006, 03:54 PM
I have a mobility 9700 radeon that is a medium/top ATI from more than 2 years ago and XSI runs very well in OGL.

That kinda of problem would only be explained by a GFX card from 5-6 years ago with 2megs memory at most. So you must have another issue.

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