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View Full Version : still: man of glass.


3daffects
01-25-2003, 02:33 PM
made in poser and 3d max.

Najd
01-25-2003, 02:37 PM
It could look better with refraction... maybe

MFreywald
01-25-2003, 06:31 PM
Plus it needs more of an environment to reflect. From the looks straight off it looks like it's just a floor and wall behind him. You need to enclose the whole image in a box with the normals reversed. I personally have a premade scene of a bare room I use for a starting point for indoor renderings.

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