View Full Version : Realistic Lighting techniques in Lightwave 8

08-22-2006, 01:24 PM
At the moment to create the lighting on my scenes of a single building I have used a direct light then global illumination with monte carlo radiosity, and then a dome to bounce the light around.

Though I am not totally happy with what this is creating. Anyone know of any good tutorials or lighting setup which could produce a nice lighting set up?


08-24-2006, 12:59 PM

I use Image World or a mapped sphere to create the ambient light. You can then use Backdrop Radiosity instead of Monte Carlo.
I tend to back it up with a blue Area Light or two.

Sometimes an Area is better for the sun as well but Direct Lights are good for nice strong shadows.

08-24-2006, 01:00 PM
hmmm.... that totaly depends on your scene set-up, camera placement etc. There is no one-stop-solution. If you want to learn about lightning in LightWave then take a look at 'Lightwave 3D 8 Lighting' by Nicholas Boughen.


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08-24-2006, 01:00 PM
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