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Memoty
08-21-2006, 11:06 AM
http://features.cgsociety.org/gallerycrits/237840/237840_1156103778_medium.jpg

Title: 3d Mechanical Object Atm (automatic Teller Machine
Name: Morteza Abdi (moryabdi)
Country: Iran
Software: 3ds max, Photoshop, VRay

Ooh Complex Project!! 2 month work on this project! it will be final image Of atm project! render time 4:28min on AMD Athlon xp!
modeling texturing and rendering in 3ds max 7
with Vray render shadow,glossy reflection, and irradiance map
edited with photoshop cs2
please Put your comment about this work!
other side of atm in next comment!
wire frame link
http://show.imagehosting.us/show/1548877/0/nouser_1548/T1_-1_1548877.jpg (http://www.imagehosting.us/index.php?action=show&ident=1548877)
sketch (http://show.imagehosting.us/show/1548877/0/nouser_1548/T0_-1_1548877.jpg)
>> Hi resolution image << (http://features.cgsociety.org/gallerycrits/237840/237840_1156103778_large.jpg)

Thanks for your comment ! see other side of atm!:deal:
http://show.imagehosting.us/show/1550513/0/nouser_1550/T1_-1_1550513.jpg (http://www.imagehosting.us/index.php?action=show&ident=1550513)

http://show.imagehosting.us/show/1550518/0/nouser_1550/T1_-1_1550518.jpg (http://www.imagehosting.us/index.php?action=show&ident=1550518)

when load save of atm in 3dsmax 7 ! about 1.45 GB of ram used! in vray medium irradiance map about 9 MB GI and for poly count triangles 1810728 polygons 1414325 wow!! its too high!! 2148 Object ! 179 shape 5 light and 127 helper! 755843 vertices and 1092641 faces!
my system info
ram 1GB bus 166 !!
cpu amd athlon xp 2600+ at 2000 MH
VGA nvidia geforce ti 4200
can you imagine this work rendered with this system!!
sometimes in render with vray error irradiance map for availibility of ram! too high about 2.450 GB of virtual memory and 1 GB for physical ram!
this time is to go for buying new system!
(sorry about bad english!!)
do not forget! to put comment!:thumbsup:

Pdude2K5
08-21-2006, 12:13 PM
As I said before the model looks really nice and the rendering is good, The polycount
seems slightly high for this model but all in all good job:).
I am currently working on massive project myself...I think it will take 2 months or so
and the polycount will probably will be between 20 - 40 million polys(alot of statues and
Baroque architecture), I have no idea if it will render on my Athlon 64 3400+ 2.4ghz
and 1.5 gigs ram....




-Pdude

ZaneV
08-21-2006, 01:58 PM
Trully amazing work!

There is just on thing I want to point out to you (as I have worked on atms before). There should be many, many cogs down the side of your money bins. Other than that... good work!

ZaneV

cgpainter
08-21-2006, 05:49 PM
WOW! I love it. It's sooo cool. You should do an animation of the entire thing springing open and spewing money at everyone.

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