tobelius
08-21-2006, 05:13 AM
I've started to create a car with quad patches, but now I've got a huge problem:
Mirroring patch works OK, but when I attach those 2 quad patches, that patch which Im attaching turns like inside out, there's no any vertex's or edges showing, because the are all inside, the "material" flips? Why? how to disable this ugly feature? I hadn't this problem before, and I just installed this prog (3dsmax7).
Another problem comes when I'm trying to weld these two halfs after attach, I can only weld every other vertex's. Could it be cause that attach problem?
Please help me! thanks. :)
Mirroring patch works OK, but when I attach those 2 quad patches, that patch which Im attaching turns like inside out, there's no any vertex's or edges showing, because the are all inside, the "material" flips? Why? how to disable this ugly feature? I hadn't this problem before, and I just installed this prog (3dsmax7).
Another problem comes when I'm trying to weld these two halfs after attach, I can only weld every other vertex's. Could it be cause that attach problem?
Please help me! thanks. :)
