poserpro
01-25-2003, 04:33 AM
I made a MB scene, in which I have germlin using BVH files as Characters' Output Source, but its arms are always stretching out. I know it is about a tpose matter, and need to offset. But even I use a tpose BVH ( with 1 frame only) to set up the first output source, , if I switch to the other motion BVH in the output source, the arms go stretching out again.
I do not fully understand exactly how to use a BVH as characterize character for the gremline to use as output source withing the arms prob.
Any idea ?
pop
I do not fully understand exactly how to use a BVH as characterize character for the gremline to use as output source withing the arms prob.
Any idea ?
pop
