criminal
08-17-2006, 04:44 PM
OK!! now i have a character with displacement map exported from zbrush. i have followed Scott spencers video tutorial for this setup. i have done every thing exactly the same way he did. which includes the approximation editor settings. but when i render the image it takes its time. but gives a blanc render. i'ev tried batch rendering it without success. is this because of the size of the displacements!!? which is 2k+ by the way. i am running this thread at zbrushcentral.com also but havent found a solution for it yet!!. can some one help!!
am using maya 7 on a pantium D 805 with 2 gigz of ram.
am using maya 7 on a pantium D 805 with 2 gigz of ram.
