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View Full Version : Multiple character tracks = Broken neck


magilla
08-17-2006, 07:26 AM
I have a character with 4 clips in story mode. Everything works.

I bring in another character, apply an ik/fk rig - everything is still ok - I can animate the character. If I load animation onto this second character his head collapses into his chest.

If I create an IK only rig it doesn't do this - has anyone else experienced this problem?

--magilla

magilla
08-18-2006, 01:25 AM
Removing the actor and marker sets and leaving only the character and control rig in the source clip worksaround this problem.

This is a tedious workaround as redirecting a clip to another source file also seems to be broken. The character ceases to animate....

//correction: today I can replace clips - yesterday it didn't work - awesome!

--magilla

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08-18-2006, 01:25 AM
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