View Full Version : Morth Angle Gizmo Problem

08-16-2006, 09:30 PM
Ok, this is annoying me too much, i have a model skined and i am appling the morph angle gizmo to deform the mesh but instead of deform the mesh in the certain angle it is also deforming on the origin pose, and i had deleted my editable mesh, this is getting very annoying.

Ps: I use 3d max.

08-18-2006, 08:35 PM
This is out lined in the help I believe but what you need to do is go back to the origin pose and turn the Infulence angle down until the morph goes away. This is basicly setting the starting value for the morph.

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08-18-2006, 08:35 PM
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