View Full Version : Character: my big guy "IS"
neversong 01-24-2003, 02:42 PM hey, guys~
This is my first posting here.
I've been working on this whenever I get bored of school works.
I'm thinking of putting this to my portfolio.
what do you guys think?
criticize please~
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Titan
01-24-2003, 04:38 PM
that looks nice man, no real crits...
have you rigged it yet, it would be cool to see it posed.. and textured...
the only advice I can offer is that people seem to get more replys around here with models that are posed and textured...just an observation...also, I've heard that employers are a little more impressed by stuf that isnt so static.
Great work! good luck..
Skatanic
01-24-2003, 05:08 PM
You might want to recheck your proportions. The head seems very small for the body. It looks like you have given him overly large hands, which isnt bad if thats they style you're going for. I would make the head follow suit and increase its size to match the "typical hero" body type you have going. Also, the canium seems small in proportion to the face. You might think about increaseing the size.
I would definetly work on getting him rigged. It does help to have your characters posed. Overall, it's a good model. You need to work on a few porportion details. Other than that, nice crisp details. Good job. Just take a look back at some of the things mentioned above. Attention to detail in your anatomy is very important.
Joebount
01-24-2003, 07:09 PM
shoulders and biceps/triceps arez too small, the head looks too boxy, quadriceps too long, lateral muscles should be there since his abdominal muscles are strongly defined, woman hips, his sex looks weirdo, the chicks are too much inward (like a fish), triceps have a strange shape.
That's it, I hope it can help you.
neversong
01-25-2003, 11:02 PM
thnx guys.
It really helped.
Especially, Joebount, I really liked your sharp criticism.
I'll try harder~
thnx~
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